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Posts: 40
LuxRender Discussion
Started by Spheric Labs a while ago

Hello Carrara people.

I have been asked enough about a Luxus for Carrara, that it is time to answer. At this point I still cannot promise anything, but I have done some homework on this as I said I would.

Here are the major pieces to get this working well.
1) Geometry Pipeline. Or in other words, translation of geometry to LuxRender. This is done and was fairly straightforward.
2) Camera. This was fairly straightforward.
3) Global Render Settings. I see how to do it, it would be nice to have a better UI. Looks like McSketch is the way to make the UI better. This needs some work.
4) Auto Translation of built-in shaders. To do this well will take many hours.
5) Allowing users to setup custom LuxRender parameters/settings on materials and lights. I am still trying to work out how to best approach this.

What would be helpful to me is to know something about how people intend to use this.

1st) How important is "Auto Translation of builtin shaders". If most Carrara users would prefer to setup their LuxRender materials manually, then this would be less important. If most users see themselves just loading up their carrara scenes and hitting render, then auto translation is very important.

2nd) How important is it to you to build content that can be rendered with the Carrara renderer and the LuxRenderer? This comes into play when dealing with material settings. Ideally to me we would want a custom channel, like "displacement", and then custom LuxRender shader items that can plugin into that channel. You would also have the channels you are used to still there and working as expected. Or in other words, in one case Multi-Channel get another slot call LuxRender. In the other case, instead of the shader known now as Multi-Channel, you would change the Top-Shader to a "LuxRender" shader.

3rd) would people be OK with not doing LuxRender shader/material things in the Shader Room, but in some sort of custom dialog.


-Spheric
Posts: 4
FizzyWidget replied a while ago...

Much like my patients with the version I got from daz, when its not slowing the pc to a crawl, when trying to load the image files, its crashing Lux, aswell as throwing up buffer errors when writing the film file

edit: when doing simple scenes there is no issue (save me knowing how and what shaders to change), but doing a large complex scene is where the issues lay 


Posts: 40
Spheric Labs replied a while ago...

If you have the resources(like some time and dropbox), please collect your scene and send it to me, pm me a link would be best.  I will see what the problem is.

-Spheric

Posts: 48
3drendero replied a while ago...

Luxus got a news post at http://www.jurn.org/dazposer/

“Are you a DAZ Carrara user, but jealous of the DAZ Studio and Poser plugins for the free advanced LuxRender 3D renderer? Well, now there’s a new Luxrender plugin for Carrara!”

Another one at: http://www.digisprawl.com/blog/news/luxus-for-carrara-hits-daz-3d/

“Not only do you finally have relatively quick and easy access to unbiased rendering, but it comes at just the price of one very affordable plugin. No hundreds of dollars for licensing fees and possible hardware upgrade to CUDA compliant technology, just Luxus for Carrara and LuxRender (free).”


Posts: 48
3drendero replied a while ago...

Updated the old blog thing with a link to the Luxus FAQ of Jay NOLA:

http://carraracafe.com/luxus-the-luxrender-plugin-for-carrara-developmentdocumentation-blog/


Posts: 48
3drendero replied a while ago...

Luxus sale is back on for 3 days, 30% off again, if you missed it the first time.
http://www.daz3d.com/newsletter/2013/special/06-17mayhem/06-17mayhem.html


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