Why Are Carrara’s Lights Unrealistic (Infinite Skills)
Carrara – Realism Rendering Tutorial | Why Are Carrara’s Lights Unrealistic (free tutorials by Phil Wilkes, Infinite Skills)
Carrara – Realism Rendering Tutorial | Why Are Carrara’s Lights Unrealistic (free tutorials by Phil Wilkes, Infinite Skills)
Carrara – Realism Rendering Tutorial | Alternatives To Create More Realistic Direct Lights (free tutorials by Phil Wilkes, Infinite Skills))
Dimension Theory demonstrates his Light 2 Life presets, which use Carrara’s light gels and the Point At modifier with a target helper. Great tips!
Cripeman sets up AnythingGlows lights in a scene, which causes parts of the mesh to appear to emit light without global illumination.
A lengthy explanation, as usual, this GI/IL Test Bed is a tutorial regarding setting up a scene for exploring the idea of ‘Painting with Shadows’ simply to gain positive experience that is sure to make lighting design more fluid and natural. You’ll be able to quickly and accurately test the results of a full lighting arrangement using only one light, while Carrara’s Global Illumination system takes care of the rest.
The idea of this is to gain experience in light angles and their resulting shadows, so that you build in your own mind a set of results that you like, and that work well for various situations, as well as to have fun with Carrara’s powerful raytrace engine.
Tour of the lights in Carrara 7
Lighting features introduced in Carrara 8, includes Barn Doors, Negative Lights, and IES photometric profiles.