Animated Textures onto Uv Mapped models Tutorial

https://www.youtube.com/watch?v=eBPv4_-B6mo Using the Blade Runner inspired Dirigible with an animated advert. This tutorial shows two different ways of bringing a movie onto a texture and how to make it fit a uv mapped area. Some post processing is inevitable and so...

IES Lighting and easy editing for 3D apps

https://www.youtube.com/watch?v=QRhKNAQXmQE How to use IES Lighting in your 3D app and how to edit IES lights. (Use them for volumetric lighting). More info and examples at facebook.com/scififunk IES lighting (Illuminating Engineering Society file type to describe...

Low Poly People Mass Walk Loops Tutorial

Low Poly People Mass Walk Loops Tutorial

ScifiFunk creates a dense city street scene with 132 low poly characters! https://www.youtube.com/watch?v=mK0bVp-DKco https://www.youtube.com/watch?v=_djzfWNwI_c How to create walk loops for lots of low poly people, with separate walk loops so that they DON'T look...

BVH Carnegie Mocap for Carrara tutorial

https://www.youtube.com/watch?v=xOQI6Zqgn7g https://www.youtube.com/watch?v=D-YePspTd0E https://www.youtube.com/watch?v=t6gzIcR4BTE ScifiFunk will show you how to cut down the large BVH files from the Carnegie collection into fractions of their original size using BVH...

Low Poly People

ScifiFunk discusses "kit-bashing" to transfer one figure's rigging, to a decimated (low poly) figure that has been merged with clothing props (exported as OBJ), and prepped by stripping out details that don't show at a distance. The final figure is far more efficient...

Low Poly People

ScifiFunk discusses "kit-bashing" to transfer one figure's rigging, to a decimated (low poly) figure that has been merged with clothing props (exported as OBJ), and prepped by stripping out details that don't show at a distance. The final figure is far more efficient...

Carrara Multi-Channel Mixer Tutorial

An introduction on Carrara Multi-channel mixer shaders. https://www.youtube.com/watch?v=0DQhtVZ1-8U This type of shader might look confusing at first but it is actually very easy to use and allows for some very complex effects. I compare them to audio mixing in the...

Car Crash Tutorial

Tutorial showing how AgeOfArmour's GT40 vs Ball Bearing video was made. This video is not in depth but does give an overview of each stage of the process and how to work around a few physics issues, including using discrete keyframes to control gravity, and parenting...