by Holly Wetcircuit | Apr 30, 2014 | Tutorials
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Admittedly not an expert at modeling – you will hear much complaining in these videos, Cripeman takes a stab at making a head using the “box modeling” method where you start with a simple shape – he uses a sphere – and manipulate its points and vertices in symmetry.
by Holly Wetcircuit | Apr 30, 2014 | Tutorials
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Modeling a mailbox, minus the texture. Topics covered drawing in the spline modeler, making adjustments in the vertex modeler, and Booleans.
by Holly Wetcircuit | Apr 30, 2014 | Tutorials
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Modeling and assembly of a simple flower, then replicating it.
by Holly Wetcircuit | Apr 30, 2014 | Tutorials
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Just a few tips on transparency. Kind of deviates into a glass tutorial.
by Holly Wetcircuit | Apr 30, 2014 | Tutorials
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a tour of the Natural Shaders, including fire, ripple, and wave which can loop seamlessly.
by Holly Wetcircuit | Apr 30, 2014 | Tutorials
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Using pattern shaders and the Multiply Operator to create building windows at night.
by Holly Wetcircuit | Apr 30, 2014 | Tutorials
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Cripeman explores using image maps as a backdrop, and Carrara’s gradient in the background.