BulletBall Carrara 8 exercise
You can get the CAR file in the link below: http://www.youtube.com/watch?v=CIaiBYgxAF4 http://www.megaupload.com/?d=OB3XVJ37
Bullet 02 Carrara 8 exercise
You can get the CAR file in the link below: http://www.youtube.com/watch?v=Lr6T4JhBV-g http://www.megaupload.com/?d=HPBFEXAQ
Basic Bullet in Carrara 8: constrain
More about rigidbody bullet in Carrara 8: constrain. http://www.youtube.com/watch?v=57d0gNkh4xo
Basic Bullet in Carrara 8: Forces
Here how to use scene Forces with the new bullet system in Carrara 8 http://www.youtube.com/watch?v=s0XfpK-Kg4I
Basic Bullet in Carrara 8
Here the basics about hardbody simulation in Carrara 8 using the new bullet system http://www.youtube.com/watch?v=iuPrN9u09Xc
Normal Map in Carrara 8
Normal Maps in Carrara 8 http://www.youtube.com/watch?v=n3xocEZSTRE
IES Lighting Carrara 8
Here is something about IES lights in Carrara 8 http://www.youtube.com/watch?v=Yhj5xulB8r4
Model a propeler in Carrara 5
How to model a propeler in Carrara 5 in Vertex Modeler http://www.youtube.com/watch?v=Ct8UFr_7mhw
Sun position in Carrara
Here some tips about how to use the Sun in Carrara's Realistic Sky http://www.youtube.com/watch?v=2uLHwbCFiG4
Fresnel Effect
In a transparent material like glass, the reflection and transparency depends on the angle of view. For instance, if you are facing a window, most of the light goes through and there is very little reflection. At low angle, however, the glass becomes a very reflective...
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