Subsurface Scattering

This is light that scatters inside an object and filters through in a diffuse manner. This is absolutely necessary for creating realistic skin, marble, milk, and more. With this special shader, your images can look more realistic than ever before.

Translucency

Translucency is a material channel that allows a surface to let the light to pass through diffusely. With this feature, you can achieve a more realistic look to your leaves, grasses, and flower petals, create accurate paper shaders, and more.

Making Graffiti

In this tutorial by Cripeman you will learn how to apply graffiti on a wall in Carrara, using the Texture Room’s Shader Layers List. Same technique works for adding a poster to a wall or a decal to any surface.

Rust

IN this tutorial Cripeman will teach you how to create beautiful rust shaders.