Duplicating and Grouping Objects
From http://www.infiniteskills.com/trainin… Beginners Carrara 8 tutorial that shows how to group and duplicate objects easily.
From http://www.infiniteskills.com/trainin… Beginners Carrara 8 tutorial that shows how to group and duplicate objects easily.
From http://www.infiniteskills.com/trainin… Beginners Carrara 8 tutorial . Collision Detection is very important to create life-like animation, this tutorial shows you how to using Collision Detection correctly.
Phil Wilkes demonstrates draping Carrara’s Dynamic Hair, and the steps involved for a natural look. I was not able to find the product at the DAZ 3D store, but the process is useful for learning to drape your own Dynamic Hair models.
Amidst the darkness of reality arose a hero lost in his own imagination. Together, he and his fascinations protect what little light remains and strive to make it brighter….
One thing that I really love to do when I’m at a computer is to animate 3d scenes. This includes the modeling, mapping, texturing, lighting, layout… I enjoy pretty much all of it. But when I begin to tackle the notion of making my own movie, I come to the brutal conclusion that I really cannot do it all. At least that’s what the reality was when I first took on this idea. During my quest in this I’ve taken up a habit of watching all of the Disc 2 special features that come with movies – especially watching for their production footage on special effects and animation. It was interesting to learn that the near one minute shot of Obi-Wan Kenobi vs Anakin Skywalker in the lava pit cost over 70,000 man hours to make – just that one scene! Very interesting stuff. It really helps to bring about an understanding of what sort of goals to set if one does wish to do it all by ones self.
Learning Carrara 8.5
Video Training Tutorials By Phil Wilkes
Expert author Phil Wilkes introduces you to the updated version of this well respected 3D modeling software package from Daz3D. This training course is designed for the complete beginner, meaning no prior Carrara experience is needed. Learning Carrara 8.5 is Wilkes’ forth and longest video training package at 11.5 hours. Previous videos include training for Carrara 7 and 8, and advanced techniques for creating objects within Carrara also available at Infinite Skills.
*updated* also available in the DAZ 3D store:
http://www.daz3d.com/carrara-8-5-tutorial-video-11-5-hours-long-instant-digital-download
You will start by touring the user interface, and then move into learning to work with objects and Poser/Daz content. Phil teaches you about working with cameras, creating lighting effects, rendering, primitives, shaders, and hair. He shows you how to animate, replicate, and use Puppeteer. You will learn about bullet physics, creating and editing a particle system, and various types of modeling. Once you have learned how to use the tools within Carrara, Phil will show you how to put it all together to create amazing images. This training course will teach you about the new features in this latest version, including new light icons, using the genesis character presets, and improvements made to the sequencer, keyframing, and animation tools.
Working files are included, allowing you to follow along with the author throughout the lessons.
Duration: 11.5 hours – 129 tutorial videos
Format: DVD and Download
Price: $99.95
http://www.infiniteskills.com/training/learning-carrara-8-5.html
16 example videos are offered for free
http://www.infiniteskills.com/training/free-animation-3d-training-videos/
Personal Profile – Phil Wilkes
My name is Phil Wilkes and I have been involved with computer art for over 25 years, really from the infancy of home computing.
My first computer was a BBC Micro by Acorn Computers, and within two years I had written two games which were commercially released – Trench by Virgin Games and Orpheus in the Underworld by A&F Software.
After that I started writing freelance for magazines including Acorn User and Amiga User International. For the Amiga I wrote a number of graphics utilities including a simple fractal landscape generator and my own paint application. It was on the Amiga that I first encountered 3D software, first with Imagine 3D and later with an early version of Lightwave. One of the big projects that I undertook was a complete animated mini-movie called Explorer, which was distributed on a magazine cover disk, and which can still be seen on YouTube – although parts of it make me cringe looking at it now!
More recently I have used Poser, Hexagon, Bryce, Daz Studio, Vue and of course ultimately Carrara. What attracted me to Carrara was I was starting to see some really amazing images in online galleries, and when I first tried it for myself, I was really impressed by it’s ease of use, it’s terrific lighting and also just how fast it rendered! I had been importing Poser models into Vue for it’s lighting, but in Carrara I had everything under one consistent interface which made it much more productive, and it rendered around ten times as fast for a similar scene.
With Carrara, you’ve got some amazing tools such as real dynamic hair, surface replicators and global illumination, and all the modelling and animation tools that you could want right there at your fingertips, and you can pick them up and explore them at your own pace – for me, it’s the best all-round 3D solution.
2010 has been a big year for me – firstly by producing the Carrara Video Tutorial series with Infinite Skills, and then becoming a merchant by producing Hair products which are for sale through Daz3D. I’ve been delighted by the response to both of these initiatives and hope to continue to develop more and varied ways to support the Carrara community.
My other passion in life is music and while I was keyboard player for the Progressive Rock group Manning, I designed and produced all the images for the CD cover and booklet for their album Number Ten, which was great fun to do – I’d love to do more work with musicians. I’m also doing more illustration work and using my images as promotion pieces for 3D products.
Whatever project I am working on, I always try to bring a realistic feel to it, and Carrara is a great tool to use for that. I am thrilled to be a contributing artist to the C3DE series which is a great way to promote the many varied and wonderful images and artists associated with this great program!