Applying Grunge/Blood textures in Carrara

Applying Grunge/Blood textures in Carrara

This 2-part shader tutorial shows how to add dirt, grunge, and blood textures to your shaders in Carrara’s Texture Room using the Multiply Operator. The texture maps from Hybrid Grunge Bundle from DAZ 3D are shown, but the method can be used for any grunge textures.

The second video expands on the idea, using 3D Paint to control where the grunge shaders will be applied. (silent)

Sky light

Learn about using images, HDRI, formulas, colors and gradients to light your scenes.

Inclusion / Exclusion Lists for Lights

With this feature, you can determine which lights will affect which objects in your scenes, enabling you to build complex lighting for your 3D scenes much more easily. You can also create special effects with your lights in just a few clicks!

 

Lens flare

Lens flares are distortion caused when light focuses in the camera lens. Carrara allow you to control almost any parameter for this effect.

Lens flare

Lens flares are distortion caused when light focuses in the camera lens. Carrara allow you to control almost any parameter for this effect.