Modern Times – sci-fi short film made with Carrara

Modern Times – sci-fi short film made with Carrara

MODERN TIMES from BC2010 on Vimeo.

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D.O.P: Richard Mountney
Lighting and Camera assistants:
Simon Mountney, Tom Mountney and Robin Mair

Film Excerpts and Music used under a strictly non-profit basis.

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A graphic designer in the UK named Ben Craig made this sci-fi film short in his spare time on a MacbookPro using Carrara. After uploading to Vimeo where it was selected as a Staff Pick, the short has been viewed more than 500,000 times and written up in Hollywood Reporter.

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Classic Movie Monsters with Stu Sutcliffe

Classic Movie Monsters with Stu Sutcliffe

It’s Halloween, a night for frights and fun! And what better way to spend the macabre evening than revisiting classic horror movies and the monsters that inspire childhood nightmares.

Artist Stu Sutcliffe captures a kind of magic that made these characters special, adding a healthy dose of childhood imagination that somehow transforming actors covered in makeup and foam, exaggerating them into the larger-than-life creatures we remember.

These amazing characters were sculpted in 3DCoat. Final textures and hair created and rendered in Carrara. Any “painterly” backgrounds used ArtRage.

So grab the popcorn and turn down the lights! This monster marathon is just getting started…
http://stusutcliffe.blogspot.com

Fly 001 75

      Bride65         Frankensteins Creature

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Gaming Carrara: Crush Shop for iOS

Gaming Carrara: Crush Shop for iOS

Terilyon software Ltd. has taken a break from their usual productivity apps to create a game for iOS using pre-rendered game assets created in Carrara.

iPad_Screen_1

For more than a year I was developing a game for iPhone and iPad called ‘Crush Shop’ (later I will likely port it to Android too). This is a 2D game, although I tried to make it feel somewhat 3D. I’ve made all the graphics and all the animations in Carrara, which proved to be a fabulous 3D software.

iPad_Screen_3

Crush shop is an action game. It requires quick response, coordination and skill. You own a demolition shop and work with the police to destroy stolen goods that they capture. You get paid for every item that you smash burn and destroy (a fee tag is attached to every item). You need to select the proper tools for every demolition job. As the degree of difficulty increases with every level, you also encounter dangerous items that you must find the way to handle. If you don’t… well, if you don’t, get ready to spend a lot of your money (game money) on damage repairs. Be especially worry about the mighty alligator. You can earn a lot of money if you catch it, but how? This elusive animal will cost you an arm and a leg before you figure that out.

All the graphics in the game were made with Carrara 8 without post work at all. The only things that were not made in Carrara, are the fire and smoke effects. This game consists of hundreds of short animations (close to 400…) that are controlled by the logic of the game. Programming it was a challenge, but the part that I enjoyed the most was working with Carrara.

CRUSH SHOP for iPAD
https://itunes.apple.com/us/app/crush-shop/id722993766

CRUSH SHOP for iPHONE
https://itunes.apple.com/us/app/crush-shop/id731044366

C3DE Magazine

C3DE Magazine

Carrara 3D Expo Magazine is an outlet for creative artists using Carrara as a main tool. We know how Carrara is versatile, powerful, and easy to use, so we would like to share with you just what Carrara is capable of creating. Since DAZ 3D purchased the application and began to develop it, Carrara has continued to evolve and expand. It is now fully compatible with Daz and Poser pre made content which is a huge advantage together with a variety of professional features Carrara offers. We hope to show you a diverse range of applications for Carrara from illustration, animations, graphics and fine art – and we all hope to learn something along the way.

C3DE