Shaper gets an update!
Hello!
Shaper, a plug-in by Inagoni got a new update!
This first update for Shaper adds multi selection and rotation/scaling capabilities
on the handles of the deformer.
Hello!
Shaper, a plug-in by Inagoni got a new update!
This first update for Shaper adds multi selection and rotation/scaling capabilities
on the handles of the deformer.
Hello!
Frederic Rible announced the availability of a revolutionary plug-in for Carrara!
PyCloid  arrived! It is a new genesis particle system for Carrrara with easy advanced object destruction, particles driven by images and so much more!
Official description:
PyCloid is an enhanced particle system plugin for DAZ3D Cararra CGI software.
It provides advanced features :
[youtube width=”265″ height=”214″]http://www.youtube.com/watch?v=dJQGdBYLMHo&feature=related
[youtube width=”265″ height=”214″]http://www.youtube.com/watch?v=T0tCrR23f10&feature=related
[youtube width=”265″ height=”214″]http://www.youtube.com/watch?v=fQBQR9FP__s&feature=player_embedded
Hello!
Frederic Rible announced the availability of a revolutionary plug-in for Carrara!
PyCloid  arrived! It is a new genesis particle system for Carrrara with easy advanced object destruction, particles driven by images and so much more!
Official description:
PyCloid is an enhanced particle system plugin for DAZ3D Cararra CGI software.
It provides advanced features :
[youtube width=”265″ height=”214″]http://www.youtube.com/watch?v=dJQGdBYLMHo&feature=related
[youtube width=”265″ height=”214″]http://www.youtube.com/watch?v=T0tCrR23f10&feature=related
[youtube width=”265″ height=”214″]http://www.youtube.com/watch?v=fQBQR9FP__s&feature=player_embedded
Hi folks,
We’ve just released Shader Ops 2. Shader Ops 2 is a new plug-in collection with powerful new lighting and shading tools; Camera Mapping, Light Mangler, Space Mangler, Multi Ops, and more.
Remix your shaders after the lighting is done with Light Mangler. Multi Ops and a new in channel Layers List simplify and enhance the shading tree. Camera Mapping opens new avenues for mixing in real world footage or photos. Space Mangler lets you map from one space to another. Blur, well, blurs child shaders. Crop UV can grab just a portion of a UV shader.
Check out the product page at:
http://www.digitalcarversguild.com/plugin.php?ProductId=20
Below is an example of the Camera Mapping in action:
You can download the demo from the links below:
Carrara 8.1 Windows 32-bit
http://www.digitalcarversguild.com/downloads/c8/shaderops2w32.zip
Windows 64-bit
http://www.digitalcarversguild.com/downloads/c8/shaderops2w64.zip
Mac OSX 10.5 or better
http://www.digitalcarversguild.com/downloads/c8/shaderops2ub.zip
Mac OSX 10.4
http://www.digitalcarversguild.com/downloads/c8/shaderops2ub104.zip
Carrara 7.2 PC
http://digitalcarversguild.com/downloads/c7/shaderops2.zip
Mac OSX
http://digitalcarversguild.com/downloads/c7/shaderops2ub.zip
Regards,
____________________
Eric Winemiller
Digital Carvers Guild
Carrara and LightWave plug-ins
There are quite a few plugins available for Carrara. Which ones do you need? Which will add major features, and which are the most useful? This is not an in-depth review of individual plugins (that will come later), but this overview might get you started.
Carrara Enhanced Remote Control (ERC) is easily Carrara’s most powerful plugin. It allows you to link any function to another with an ERC modifier and a property inspector. Link a shader to a light, link a morph to a bone. Use remote control proxies to control movement on multiple objects, or define an ERC Chain with Delay and Decay to animate ropes, tentacles, and tails. Additional features include a Pin Modifier, and Keyframe Actions to delete all, remove duplicates, and jitter the timing of keyframes across an object or its children.
Carrara Enhanced Remote Control at DAZ3D
Ground Control is terrains on steroids. Import U.S. Geological Survey DEMs or Space Shuttle Radar Topography data to create real world terrains. Use Terragen and World Machine 32bit RAW with Carrara. Elevation data can be applied to a mesh, an AnythingGrooves object, to a Carrara terrain model, or it’s own Ground Control primitive. You can even import an animated image sequence for ocean waves or a boat’s wake!
Ground Control from Digital Carver’s Guild
Shaders Plus is a grab bag of “lighting-models” which are added to the top of a shader tree, and change how they render under Carrara’s lights. Bevel smooths the appearance of sharp edges, Anisotropic and Alternative Luster are used to simulate brushed metal and silk. Several shaders are provided to exclude individual lights or just certain aspects of lighting, or can remove the shader from the light interactions altogether. GI Shadow Catcher is easier to set up than Carrara’s built-in shadow catcher for compositing in post, while Shadow Glow creates a dynamic glow channel that dims with light/shade sensitivity. GI Brightness controls how much light is emitted under global illumination. Procedural Lock allows procedural shaders to be used on Carrara-rigged figures without “shader crawl”.
Shaders Plus by Digital Carver’s Guild
Baker allows texture baking of Carrara’s procedural shaders. Lighting and shadows can also be baked onto textures, even global illumination. Baker exports image maps in a variety of sizes and file types to be doctored in a paint program or used in other 3D renderers and game engines, and can replace complex procedural and geometry-aware shaders in your scene that are slow to calculate. Baker added normal maps to Carrara before C8, and it offers a render option to create basic normal maps that can be used on a low-poly plane or tiled as a surface texture.
Baker from Inagoni
Enhance:C tops all other Carrara plugins with a staggering 200+ shader functions. Everything from fish scales to riveted panels, cloth, wood, and water. Organic noise options include dirt, concrete, and stucco as will as “Minky” and “Bozo”. Frog, Dino, and Monster are ready to create your most complicated alien lizard skins. Tile alone features 39 different patterns, but a dropdown menu and obscure names can leave you scratching your head. Oddly-specific shaders include CD Gradient to get the rainbow on 5″ discs, and digital counters that use binary, octal, and hexadecimal numbering systems. Enhance:C specializes in sci-fi with a suite of 3D shaders for planetary bodies and 2D shaders for ship hulls, windows, and pipes. Fractal and Geometric shaders complete this exhaustive collection.
Enhance:C from Digital Carver’s Guild
more on the next page…
Hi.
Pret-a-3D is contemplating the development of Reality for Carrara. Since this would be our first plug-in for Carrara we don’t have past experiences to let us understand the size and response of this market. Please let us know your interest in this plug-in so that we can determine if developing would be commercially feasible.
If you want to have such new render engine for Carrara, please vote a big YES here:
http://preta3d.com/wp/survey-reality-for-carrara
PS.: the theme is just a coincidence…you are living CarraraCafe to vote!
PyCloid the awaited particle animation plugin for Carrara, from Frédéric Rible, got a new video, with new features:
– Alignment of a geometry along the particle trajectory
– Automatic motion of a camera attached to one particle with a lag time
Follow the discussion at Daz3D forums: