Object Sequence Exporter plugin updated to 1.1

Object Sequence Exporter plugin updated to 1.1

Fenric has just released an update to his Object Sequence Exporter for Carrara PC/Mac:

  Corrects some issues with inverted normals and fixes compatibility with soft-body physics.

Get it at the download page, where you also can get the free trial version before you buy it for only $3.

You will also find the other extremely cheap plugins by Fenric at the same download page, with free trials for all. There are also 2 free plugins,  get them and support Fenric by buying his cheap plugins.

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The Object Sequence Exporter uses a “baking” method to completely capture all of the vertex position
information about an animated object and exports it into a sequence of individual OBJ files, one for each frame.

Carrara EnvironKit – Woodlands released, 30% off and gives 40% off Carrara 8 Pro

Carrara EnvironKit – Woodlands released, 30% off and gives 40% off Carrara 8 Pro

Dartanbeck has been busy building a huge resource for Carrara, the Carrara EnvironKit – Woodlands:

Woodlands is set up as a bunch of ready-to-use preset scenes as well as a complete outdoor scene construction kit. It includes 42 full scene presets which offer various options and styles to choose from, depending upon your needs.

What you get for $11.17, besides another 40% off Carrara 8 for a limited time:

  • 42 Preset Carrara Scene Files (.CAR – Scenes Browser)
  • Preset Nature Blocks (.Car – Objects Browser)
  • New Preset Plants and Leaves(Berries) (.CAR – Objects Browser)
  • Three Complete Terrain Shaders
  • Two Water Shaders
  • Full Environmental Lighting Rigs in Every Preset
  • Additional Optional Clouds System
  • 12 Texture Maps, Color, Highlight, and Bump
  • Selection of Distribution Maps for Use with Primary Terrain Replication
  • Bonus Animated Backdrop Scene With Motion Camera Setup for Figures Using a Walk Cycle – part of the educational part of the kit
  • Tips .PDF Included

More info in the Daz store at: http://www.daz3d.com/carrara-environkit-woodlands/

Daz Install Manager updated for Carrara

Daz Install Manager updated for Carrara

The latest release of DIM (Daz Install Manager) 1.0.1.75 that was released on 20130617 now includes important updates for Carrara.The major feature is support for Carrara unique items and plugins, but also that Carrara 8.5 users now can skip to install Daz Studio but still get the full functionality of Genesis and metadata items.

More info in the forum thread:
http://www.daz3d.com/forums/viewthread/23964/

The main web page for the DIM:
http://www.daz3d.com/install-manager-info

 

DIM

New Carrara shaders by Ringo Monfort: Aiko 5, David 5 and Master Collection at 30% off

New Carrara shaders by Ringo Monfort: Aiko 5, David 5 and Master Collection at 30% off

Ringo Monfort, the Carrara shader specialist has his entire store at 30% off, including his new releases:-DP – Carrara Shaders For Aiko 5
-Carrara Skin Shaders For David 5
-DP Carrara Master Collection Shaders

Take a look at Ringo Monforts store right here for more details and renders:
http://www.daz3d.com/ringomonfort

The Aiko 5 and David 5 shaders are the first Carrara shaders for the Genesis model and require the Carrara 8.5 beta.
The Carrara Master collection includes over 80 shaders and features:
Anisotropic, sub-surface scattering, transparency absorption, fresnel, translucency and much more.

Aiko 5 Carrara render:

a5

Digital Carvers Guild plugin bundles for Carrara now available

Digital Carvers Guild plugin bundles for Carrara now available

Digital Carvers Guild has put it’s Carrara plugin library into money saving BUNDLES!
More info at: http://www.digitalcarversguild.com/bundles.php

Full Suite for Carrara – includes Anything Goos, Anything Grooves, Anything Grows, Cognito, DCG Importer, Enhance:C, Ground Control, Noir, Parchment, Project Gemini, Shader Gel and Strobe, Shader Ops, Shader Ops 2, Shaders Plus, StarBright, Terrain Tools, Toon! Pro, Wireframe Pro
All the DCG Carrara plug-ins at a super bundle price: $356.78
 
Power Pack for Carrara – includes Anything Grooves, Anything Grows, Shader Ops, StarBright
Four classic plug-ins at a great price: $79.00
 
ShaderStyle for Carrara – includes Anything Goos, Shaders Plus, Toon! Pro, Wireframe Pro
 Step up your shading and rendering with the ShaderStyle bundle; cel shading, cartoon edges, dirt and aging, wireframes, bevel shading, GI shadow catching, and more: $99.00
 
Terrain Pack for Carrara – includes Ground Control, Terrain Tools
If landscapes are your passion, the Ground Control and Terrain Tools bundle gets you two great plug-ins for one low price: $49.00

Thanks to booksbydavid for the tip.

palmisland

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 
Patrick Tuten uses Shader Ops, Terrain Tools.
Landscape in Carrara 5 Pro. Surface replicator, translucency, caustics, volumetric clouds, GeoControl Beta. Shader Ops & Terrain Tools from DCG. All plants are made in Carrara.

Luxus for Carrara released! Intro sale price at 30% off.

Luxus for Carrara released! Intro sale price at 30% off.

Luxus the Luxrender plugin for Carrara, by Spheric Labs has just been released at the DAZ3D store with an introduction sale price of 20.99$, normal price will be 29.98$. Luxus supports Windows/Mac with 32/64bit versions for both.
Here is the list of what is included/supported:

Luxus Plugin for Carrara:

  • 19 LuxRender Textures as Shader Nodes
  • 17 LuxRender Materials as Shader Nodes
  • 01 Top Level Lux Surface Shader Node
  • Support for Carrara’s Spot, Bulb, and Distant lights
  • 05 LuxRender Specifc Lights:
    • Infinite(HDRI/IBL)
    • Projection
    • Sun
    • Sky 2
    • Sun Sky 2

The CarraraCafe Development/documentation blog has some useful info and freebie links that should not be missed, more here:
http://carraracafe.com/luxus-the-luxrender-plugin-for-carrara-developmentdocumentation-blog/
Especially the unofficial manual by rk66 is a must read: http://carraracafe.com/plugins/luxus-for-carrara-manual-pdf/
The official manual is available at: http://docs.daz3d.com/doku.php/public/read_me/index/16380/start
Luxrender can be freely downloaded from: http://www.luxrender.net/en_GB/standalone

luxusface

Luxus – Luxrender plugin for Carrara beta released UPDATED 17/4

Luxus – Luxrender plugin for Carrara beta released UPDATED 17/4

Spheric Labs is working hard and fast, the new proof-of-concept build that was just released, includes enough features to call it a beta version, it works until the end of April.
Here is a complete feature list, bold means new since last build (Windows 64bit only):

Luxrender via Luxus (Render room/Renderer)
-Sampler
-Hybrid (GPU assisted)

Lux Surface (Shader room/Top Shader)

Lux Lights (Assemble room/Insert menu)
Sun Sky2
– Infinite (HDRI) Use forward slashes for setting the path to the map in the “Map” filed.  HDR and EXR both work. Example: c:/Program Files/DAZ 3D/Carrara8/Scenes/Global Illumination/DoschHDRI.hdr
Sun
Updated 17/4
Sky2
Updated 17/4

Lux Materials (Shader room/Material) Updated 16/4
– CarPaint
– Cloth
– Glass
– Glass2
– Glossy
– GlossyCoating
– GlossyTranslucent
– Layered
– Matte
– MatteTranslucent
– Metal2
– Mirror
– Mix
– Null
– RoughGlass
– Scatter
– Velvet

Lux Volumes (Shader room/Material)
Clear
Homogenous

99% stable save/load function (Added 17/4, the fourth release)
-for future updates, so you should be able to start saving *.car files now already, that should work with the upcoming stable version.

Known bugs/issues:
-Camera zooms in more than in Carrara
-Some material options are missing
-Some parameters values are too limited
-Dynamic hair is not supported, SDK limitation?

Download and discussion in the new Forum thread at: http://carraracafe.com/forum-3/#cid=1,tid=30
Direct download link for Luxus: http://sphericlabs.com/carrara/Luxus.zip
Get Luxrender here: http://www.luxrender.net/en_GB/standalone

Here is a link to the Luxrender manual, a must read is the lights and material section: http://www.luxrender.net/wiki/Main_Page
-For those completely new to Luxrender, here is the main difference in lighting setup:
In most cases, it is recommended to use only meshlights/area lights and environmental lighting for your scene, rather than point or spot lights. This is becauase the point and spot lights are unphysical and have no real world equivalent. As a result, they tend to produce unnaturally hard lighting and sharp shadows. Avoiding the point and spot lights will help improve the realism of your scene.
-Also, try to change the lights WHILE rendering in Luxrender, in the “Light group” sheet, check screenshot below.
-Also, switch Luxus render from “sampler” to “hybrid” to run GPU assisted rendering, limited to one light currently.

 CarraraLuxusDeskscene