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OpenGL Hardware Accelerated Preview

Posted on Apr 12, 2011 in FE - general, Features | 0 comments

The OpenGL engine now has support for texture maps that use alpha channels, as well as an improved textured preview mode. OpenGL...

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Rendering With Alpha Channels

Posted on Mar 30, 2011 in Cripeman, Rendering | 0 comments

Using alpha channels to bring down rendering overhead. Subjects • Alpha Channels • Graphic Formats • Particle...

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