MODERN TIMES from BC2010 on Vimeo.
D.O.P: Richard Mountney
Lighting and Camera assistants:
Simon Mountney, Tom Mountney and Robin Mair
Film Excerpts and Music used under a strictly non-profit basis.
A graphic designer in the UK named Ben Craig made this sci-fi film short in his spare time on a MacbookPro using Carrara. After uploading to Vimeo where it was selected as a Staff Pick, the short has been viewed more than 500,000 times and written up in Hollywood Reporter.
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It’s Halloween, a night for frights and fun! And what better way to spend the macabre evening than revisiting classic horror movies and the monsters that inspire childhood nightmares.
Artist Stu Sutcliffe captures a kind of magic that made these characters special, adding a healthy dose of childhood imagination that somehow transforming actors covered in makeup and foam, exaggerating them into the larger-than-life creatures we remember.
These amazing characters were sculpted in 3DCoat. Final textures and hair created and rendered in Carrara. Any “painterly” backgrounds used ArtRage.
So grab the popcorn and turn down the lights! This monster marathon is just getting started…
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Terilyon software Ltd. has taken a break from their usual productivity apps to create a game for iOS using pre-rendered game assets created in Carrara.
For more than a year I was developing a game for iPhone and iPad called ‘Crush Shop’ (later I will likely port it to Android too). This is a 2D game, although I tried to make it feel somewhat 3D. I’ve made all the graphics and all the animations in Carrara, which proved to be a fabulous 3D software.
Crush shop is an action game. It requires quick response, coordination and skill. You own a demolition shop and work with the police to destroy stolen goods that they capture. You get paid for every item that you smash burn and destroy (a fee tag is attached to every item). You need to select the proper tools for every demolition job. As the degree of difficulty increases with every level, you also encounter dangerous items that you must find the way to handle. If you don’t… well, if you don’t, get ready to spend a lot of your money (game money) on damage repairs. Be especially worry about the mighty alligator. You can earn a lot of money if you catch it, but how? This elusive animal will cost you an arm and a leg before you figure that out.
All the graphics in the game were made with Carrara 8 without post work at all. The only things that were not made in Carrara, are the fire and smoke effects. This game consists of hundreds of short animations (close to 400…) that are controlled by the logic of the game. Programming it was a challenge, but the part that I enjoyed the most was working with Carrara.
CRUSH SHOP for iPAD
CRUSH SHOP for iPHONE
Did you miss C3DE?
Were you wondering where is Issue 10?
Is it still live?
There are some news!
Slowly but C3DE Issue 10 is arriving.
Expect to experience the new magazine of C3DE in a really near future!
It is coming…
C3DE Team is proud to announce the availability of C3DE Issue 09
For more information please visit www.carrara3dexpo.com
Download at ShareCG