Making And Using Efficient Distribution Shaders
Paint a distribution shader based on your camera’s view. It will cut down on render time needed to replicate out of frame objects.
Paint a distribution shader based on your camera’s view. It will cut down on render time needed to replicate out of frame objects.
Dimension Theory creates very low-poly grass with the Spline Modeler and the Surface Replicator.
Dimension Theory demonstrates his Cloud Nine product for Carrara, which distributes Carrara’s volumetric clouds on a Surface Replicator. Some great sky tips here!
Modeling and assembly of a simple flower, then replicating it.
Trees on a terrain with the surface replicator.
• Scene Sizes
• Object scale
• Plants
• Terrains
• Surface Replicator
• 3D Paint
Surface Replicator and 3D Paint adds a family of little birds to a Carrara tree.
Cripeman adds a strand of lights to his Christmas Tree using the Spiral Tool and a Surface Replicator. He finishes with a postrender effect on the lights called Cross Screen.