Cutouts and Blimps by Philemo

Philemo“A cutout is a plane on which an image is mapped and the transparent parts removed. Why would you say ? Just because because the renderer doesn’t like transparency. So trading polygons for transparency is usually a good bargain. For instance, a tree where leaves have no transparency renders 10 times faster than a tree where leaves are a rectangle with transparency.

A blimp is an inflated cutout, similar to the “organic” operator in the vertex room. It’s useful when you want to use cutouts to populate background (a common practice) and you want a better response to light. You can see the difference in this post I made in back in February.

You can also use it as a starting point for modeling from a drawing, given that UV mapping will be Box front and back. You can also use it for titling with round, cartoon like fonts.”

 

More Infos here > https://www.daz3d.com/forums/discussion/259016/new-plugin-cutouts-and-blimps

Download here > https://sourceforge.net/projects/carrara-time-savers/files/