In a transparent material like glass, the reflection and transparency depends on the angle of view. For instance, if you are facing a window, most of the light goes through and there is very little reflection. At low angle, however, the glass becomes a very reflective surface. This is very useful to create transparent material such as glass but also for water surfaces (ocean, lakes, etc.)
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Useful links for Carrara
- 3DXtract Magazine (as single zip file)
- Carrara 1 Bible
- Carrara 1.0 for Dummies
- Carrara 3D Expo Magazine
- Carrara 5 Pro Handbook
- Carrara Information Manual by Dartanbeck
- DAZ Documentation Center (Carrara 8.5)
- DAZ Documentation Center (Carrara 8)
- Digital Lighting and Rendering (3rd Edition)
- Figures, Characters and Avatars: The Official Guide…
- German Carrara 8/8.5 Manual (Registration required)
- Infinite Skills – Video Training Tutorials
- The Carrara Studio 3 Handbook