Photoreal Sun – a Comicbook Tutorial

Photoreal Sun – a Comicbook Tutorial

A brand new tutorial about creating a photoreal sun in Carrara is online at  3D.Wetcircuit.com in a wonderful comicbook format, so you get both entertained and educated at once. It is suitable for all Carrara version and all skills levels. Head over here to check it out, even you are not planning on rendering a sun, it is the coolest Carrara tutorial ever…

Wrecked Cars Tutorial, Applying Rust Shaders to Awkward Models

Wrecked Cars Tutorial, Applying Rust Shaders to Awkward Models

Sci Fi Funk has released a 4 part tutorial showing us how to apply rust shaders to a bunch of imported cars.

How to make rusty wrecked cars Tutorial. Using cheap models how to amend shading domains and apply rust shaders to your 3d models.
I start the tutorial by looking for cheap (low poly) wrecked cars. The only ones I could find that were reasonable priced were (inevitably) in max format. So they need converting to something usable by Poser or Carrara.
I briefly explain how to install 3ds max (for poser people).
The only way I could export successfully was via obj format, but the shading domains are all over the place and I couldn’t get materials out. Even if I had they would need editing to rusted shaders.
I explain how to model cars to make them look wrecked (move doors, bend plains etc).

PART 1 – http://www.youtube.com/watch?v=kyO53Smu6JE (Finding Car models and bringing into Carrara)
PART 2 – http://www.youtube.com/watch?v=8I9HT0-u1c4  (Organising your car models for shader work)
PART 3 – http://www.youtube.com/watch?v=KyoNAGYJKgE (Shader overview)
PART 4 – http://www.youtube.com/watch?v=rw7_jNxb4CU  (Detailed explanations of the shaders)

More info and tutorials from Sci Fi Funk can be found at:
http://www.facebook.com/scififunk
http://www.scififunk.com

Good luck!

Another gear tutorial for Carrara

Here’s another tutorial on creating gears in the vertex modeller. The subject was inspired by Cripeman’s tutorial but the method is different. This one focuses on the replicate and bend and twist modifiers to produce meshable gears of different sizes. Feedback is welcome. Enjoy

Thanks,
Pete.

http://youtu.be/zAyvyTc5uIA

Create and animate a set of spur gears using Carrara’s vertex modeller.