PySwarm for PyCarrara 0.6 was recently released (01-25-2014), among the many new functions and fixes, is the addition of several demo scenes to experiment with and learn from.
FractalDimensia also recently revealed the future plans for PySwarm at the DAZ 3D forum thread:
So here is the current order of future MAJOR enhancements (I’m leaving out other improvements): 1) Revised containment algorithm (V0.6.1) 2) Basic motion animation (V0.6.2) 3) Terrain following (V0.7) 4) More motion animation (V0.7.1) 5) Predator-Prey rule (V0.8) With that said, I am willing to consider shifting priorities based on user needs. “First come, first serve.” If you have a need for a feature, and no one else is requesting something else, just let me know. I’ll consider changing the order!
Thank you to IamArtistX and we hope to see more free or commercial products from you soon!
The fine print: These shaders are provided free of charge for use in any personal render, they are NOT to be used in any COMMERCIAL product, nor are they allowed to be used in part, full, or any fraction thereof in a MERCHANT resource, on the front of a magazine, and/or freebie disc, DVD or electronic means.
Baby blue leather sample (low resolution preview).
– Free download is only available until February 4th –
Quote from the website: “We’re giving away a fully functional, free version of HitFilm 2 Express, our hybrid video editor and visual effects software.”
Prolific plugin creator Fenric has released another helpful Carrara addon called MOVE TO CAMERA, and that is exactly what it does: selected items in the Assembly Room hierarchy are moved directly in front of the current rendering camera.
This release raises the total number of plugins offered on Fenric’s web store to eleven, several are free.
In my tests the base of the objects were moved more or less to sit directly in view of the render camera. Interestingly, the objects did not appear to be positioned in relation to their hotpoint, and some items were moved near to, but not directly in front of the camera. Clearly the purpose of the plugin is to make finding and repositioning objects in your scene easier, and should be helpful to anyone who creates large scenes with many objects.
A trial version of MOVE TO CAMERA is available on Fenric’s Downloads page and will work for about 10 minutes before timing out. The plugin license can be purchased for $5 http://fenric.com/wordpress/downloads/
Interesting news to every German Carrara user out there.
Carrara 8/8.5 is now translated to German language as well as documentation is also being translated with many portions of the manual translated already and available for download.
— Updated —
German Language Pack:
– German Language Pack for Carrara 8.1.1.12
– German Language Pack for Carrara 8.5.1.19.
The packages included:
– translation from Carrara itself
– german and english Shortcut PDF
– translation from the CADStyle Docu
– translation from the native content (Shader, Scenes, Objects, Atmospheres …)
German Shortcut Reference:
The Keyboard Shortcut Reference updated to version 8.5.0.243 (official release).
German Carrara Manual:
The Carrara 8 / 8.5 manual has currently around 500 pages.
These chapters are available as finished material:
– Welcome to Carrara (Einleitung)
– Carrara Overview (Überblick allgemein)
– Setting up Carrara (Einrichtung)
– Assemble Room Overview (Überblick über den Montageraum)
– Using Content Files (Content)
– Using Environmental Primitives (Environment-Primitive)
– Import/Export (Import / Export)
– Using Primitive Tools (Primitiv-Tools)
– Vertex Modeling Overview (Überblick über die Vertex-Modellierung)
– Spline Modeling Overview (Überblick über die Spline-Modellierung)
– Metaball Modeling (Metaball-Modellierung)
– Arranging Objects (Objekte arrangieren)
– Working with Objects (Mit Objekten arbeiten)
– Modifiers (Modifikatoren)
– Using Formulas in Carrara (Formeln)
– Using Scene Effects (Szeneeffekte)
– Setting Cameras (Kameras)
– Glossary (Glossar)
It includes also informations over the new features in Carrara 8.5.
Learning Carrara 8.5
Video Training Tutorials By Phil Wilkes
Expert author Phil Wilkes introduces you to the updated version of this well respected 3D modeling software package from Daz3D. This training course is designed for the complete beginner, meaning no prior Carrara experience is needed. Learning Carrara 8.5 is Wilkes’ forth and longest video training package at 11.5 hours. Previous videos include training for Carrara 7 and 8, and advanced techniques for creating objects within Carrara also available at Infinite Skills.
You will start by touring the user interface, and then move into learning to work with objects and Poser/Daz content. Phil teaches you about working with cameras, creating lighting effects, rendering, primitives, shaders, and hair. He shows you how to animate, replicate, and use Puppeteer. You will learn about bullet physics, creating and editing a particle system, and various types of modeling. Once you have learned how to use the tools within Carrara, Phil will show you how to put it all together to create amazing images. This training course will teach you about the new features in this latest version, including new light icons, using the genesis character presets, and improvements made to the sequencer, keyframing, and animation tools.
Working files are included, allowing you to follow along with the author throughout the lessons.