Inspired by a thread over in the Daz3d forums, AgeOfArmor put together a video of various tests and clips he made using Carrara’s particle engine. Some of the scenes are available on his website for any Carrara users interested in seeing how the particles were done.
Woods Creation has created a morphing area-mask tool that parents to the Carrara camera to block out all but a small window of your image. The tool is used to speed up re-rendering when only one small part of a render has changed – especially useful for very large renders and complex scenes with GI calculations. The masked render is then combined with your original full render in a layered photo editing tool like Photoshop. A professional studio time saver!
The fastest way to create DOF effect in your renders without to waste the long time that your application use to render, tutorial made using Poser Pro 2010, Carrara 8 Pro and Photoshop, skills level beginners
Skip to 5min30sec to see Mec4D’s amazing photoreal renders from Carrara 8.
Artists may submit up to two images and must use Carrara to render a PUNCH LINE to a joke!
Dates to Remember:
– WIP Thread Opens: 9:00 PM ET May 12, 2014
– Submissions Open: 9:00 PM ET May 19, 2014
– Submissions Close: 9:00 PM ET June 2, 2014
– Voting Starts: 9:00 PM ET May June 2, 2014
– Voting Ends: 9:00 PM ET June 9, 2014
Sparrowhawke3D has announced a new plugin for Carrara, the Instance Randomizer a shader which generates a random value between 0 and 100. With many instances of the shader in a scene, the results for each will be different. The shader can be used to drive a color gradient as shown in the documentation. With Boolean enabled the shader returns 0 or 100 – making either/or decisions possible.
The plugin will not drive instances in Carrara’s Replicator, only real instances.