Tim Payne

Tim Payne

Tim Payne
Tim Payne Carrara Artist
As an adult, most of the work I’ve done has been in farming. I’ve been a poultry farmer, raised cattle, done small-scale vegetable farming, and worked as a butcher. While I enjoy farming and working with animals, my passion has always been art. Years ago, pre-rendered games like Myst and Riven sparked my interest in 3D graphics.
I am twenty-seven years old. I live and work in the mountains of southwest Virginia, surrounded by forest and wild animals.

I was born and raised in the California Bay Area and moved to rural Virginia with my family when I was fifteen.

As an adult, most of the work I’ve done has been in farming. I’ve been a poultry farmer, raised cattle, done small-scale vegetable farming, and worked as a butcher. While I enjoy farming and working with animals, my passion has always been art. Years ago, pre-rendered games like Myst and Riven sparked my interest in 3D graphics, and more recently Carrara and Blender have given me an affordable way to pursue it. I started doing freelance graphics work last year, and I am slowly, but steadily, moving towards a career as an artist.

I am an avid reader and spend much of my spare time studying history and astronomy. I also do a lot of writing. For many years my hobby was making and modding computer games. I have always wanted to publish an indie game, but until recently my art skills weren’t quite up to the challenge. Game making is something I hope to revisit in the near future.

I have two pets – a Plott Hound named Boo, and a Black Angus/Jersey cow named Caffie.

Thomas mac Callum

Thomas mac Callum

Thomas mac Callum
Thomas mac Callum Carrara Artist
3D and Carrara is my favourite way to create, I will use Photoshop and Illustrator but I am also a big supporter of freeware and open source software, often turning to the likes of Wings 3D, Inkscape or The Gimp.
Way back in ancient history I went to Art College and came out as a sculptor and a blacksmith. Essentially I just love to play with my creativity; I am a fine artist because I need to express myself in ways that words could not support. I’ve travelled a lot, been homeless, lived on a Narrowboat and generally followed my nose through life.

These days I am more settled, I have a lovely wife, a mortgage and three kids aged 6 to 15. I work in IT as well as a lecturer teaching Photoshop at my local college in Bristol, UK. 3D and Carrara is my favourite way to create, I will use Photoshop and Illustrator but I am also a big supporter of freeware and open source software, often turning to the likes of Wings 3D, Inkscape or The Gimp.

My first point of call for modelling is Hexagon, I do use Carrara for modelling but I find Hexagons focus and extra tools invaluable. I sometimes use Bryce, Kerkythea and other 3D software but in my opinion you can’t beat Carrara for its combination of ease and power – the shader room in particular, for me cannot be matched – I used Bryce as my main 3D app for years and never mastered the DTE (the Bryce equivalent of the Carrara Texture room).
Sub7th

Sub7th

Sub7th

Sub7th
Sub7th Carrara Artist
[youtube width=”265″ height=”214″]http://www.youtube.com/watch?v=Ja_EfacP798
[youtube width=”265″ height=”214″]http://www.youtube.com/watch?v=G6SU1PbKWUA
Stu Sutcliffe

Stu Sutcliffe

Stu Sutcliffe
Stu Sutcliffe Carrara Artist
I cant even remember using Carrara 5 for the first time.But I guess its been about 4 or 5 years now.I really love its simplicity. And all the new additions since then are making it even better.
[vimeo width=”265″ height=”214″]http://vimeo.com/13668762[/vimeo]
[vimeo width=”265″ height=”214″]http://vimeo.com/12776873[/vimeo]
Hello, My name is Stu Sutcliffe.Im older than I care to mention. Here is a brief synopsis of my ” artistic life” so far. Where to begin….Saw Star Wars in 1976…..then went back 6 more times! People do this for a living? WOW. Roll on a year or two,I bought my first Super 8 camera,a really nice 2nd hand Eumig Mini 5. I managed to make a couple of stop motion puppet films,which won a couple of “well done” certificates.This inspired me to apply to “Cosgrove Hall Productions” ( makers of Danger Mouse and Wind in the Willows amongst numerous other shows.) I was lucky enough to land a job ( after about 2 years asking.) and spent many years doing stop motion animation and puppet making .People do this for a living? WOW. I eventually went to work for a company that was sort of an offshoot from Cosgrove Hall. I still work in the animation industry,mainly sculpting characters for films and tv.
My computer life began really with Lightwave.I did bits and pieces with that. Then we got Maya at work, but I only really animated using that.The other workings of Maya are really confusing to me. I cant even remember using Carrara 5 for the first time.But I guess its been about 4 or 5 years now.I really love its simplicity. And all the new additions since then are making it even better. I guess its my main hobby,I dont really want to do it for a living. ” I dont want to ruin another hobby ” One word stops me…” Client” One day I would like to complete a whole film using Carrara,I think I have a couple of films in me somewhere! But for now I am quite happy “noodling” ( is that a word?) and doing still images…just need to do a bit more work on the backgrounds!

Regards and keep on Carrara-ing folks! Stu

Popgriffon

Popgriffon

Popgriffon
Popgriffon Carrara Artist
Always interested in seagoing or airborne stuff – built models, real things, maintenance, etc.. now doing the same in 3D. Came to 3D from CAD;

Shortly:

40 years old, Pomerania, Poland; Marine engineer; Shipbuilding industry; Always interested in seagoing or airborne stuff – built models, real things, maintenance, etc.. now doing the same in 3D. Came to 3D from CAD; To Carrara from Bryce; With Carrara since v.1, seriously since Studio 3; Current pipeline: TurboCAD/Rhino => Wings/Hexagon => 3DCoat/GIMP/Inkscape => Carrara/Bryce/Poser/Strata/Vue

I love ships, respect griffons – it’s local thing, I don’t love Carrara – it’s only a tool, that works good enough, I hate long writing, my favourite lecture – technical drawings.

PhilW

PhilW

PhilW
PhilW Carrara Artist
Whatever project I am working on, I always try to bring a realistic feel to it, and Carrara is a great tool to use for that. I am thrilled to be a contributing artist to the C3DE series which is a great way to promote the many varied and wonderful images and artists associated with this great program!

Personal Profile – Phil Wilkes

My name is Phil Wilkes and I have been involved with computer art for over 25 years, really from the infancy of home computing.

My first computer was a BBC Micro by Acorn Computers, and within two years I had written two games which were commercially released – Trench by Virgin Games and Orpheus in the Underworld by A&F Software.

After that I started writing freelance for magazines including Acorn User and Amiga User International. For the Amiga I wrote a number of graphics utilities including a simple fractal landscape generator and my own paint application. It was on the Amiga that I first encountered 3D software, first with Imagine 3D and later with an early version of Lightwave. One of the big projects that I undertook was a complete animated mini-movie called Explorer, which was distributed on a magazine cover disk, and which can still be seen on YouTube – although parts of it make me cringe looking at it now!

More recently I have used Poser, Hexagon, Bryce, Daz Studio, Vue and of course ultimately Carrara. What attracted me to Carrara was I was starting to see some really amazing images in online galleries, and when I first tried it for myself, I was really impressed by it’s ease of use, it’s terrific lighting and also just how fast it rendered! I had been importing Poser models into Vue for it’s lighting, but in Carrara I had everything under one consistent interface which made it much more productive, and it rendered around ten times as fast for a similar scene.

With Carrara, you’ve got some amazing tools such as real dynamic hair, surface replicators and global illumination, and all the modelling and animation tools that you could want right there at your fingertips, and you can pick them up and explore them at your own pace – for me, it’s the best all-round 3D solution.

2010 has been a big year for me – firstly by producing the Carrara Video Tutorial series with Infinite Skills, and then becoming a merchant by producing Hair products which are for sale through Daz3D. I’ve been delighted by the response to both of these initiatives and hope to continue to develop more and varied ways to support the Carrara community.

My other passion in life is music and while I was keyboard player for the Progressive Rock group Manning, I designed and produced all the images for the CD cover and booklet for their album Number Ten, which was great fun to do – I’d love to do more work with musicians. I’m also doing more illustration work and using my images as promotion pieces for 3D products.

Whatever project I am working on, I always try to bring a realistic feel to it, and Carrara is a great tool to use for that. I am thrilled to be a contributing artist to the C3DE series which is a great way to promote the many varied and wonderful images and artists associated with this great program!