Here’s another tutorial on creating gears in the vertex modeller. The subject was inspired by Cripeman’s tutorial but the method is different. This one focuses on the replicate and bend and twist modifiers to produce meshable gears of different sizes. Feedback is welcome. Enjoy
Thanks,
Pete.
Create and animate a set of spur gears using Carrara’s vertex modeller.
This tutorial is extremely interesting!
I often tested this kind of animation but without real success, moreover, one discovers there some functions of Carrara which I did’nt know before.
Thank you!