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Posts: 41
Poser 2014 Early Days as a Carrara Plugin Shallow Depth Review
Started by headwax a while ago
Hi, recently bought Poser 2014 - well upgraded actually.I am using it as a Carrara Plugin, mainly because life is too short for me to learn Poser as my main rendering tool.I bought it for various reasons - one of them being the much flouted "fitting room."well, I'd just like to say, that if you want to use your old clothing content and make it fit anything from another humanoid to something like a car, then POSER 2014 is the way to go.I'm the first to admit that I don't like reading directions and so I'm pleasantly suprised how easy to use the fitting room is. Basically you set up your eg human figure in a zero position and position the clothes you want to fit so that the arms are cantred around the human figure at the wrist, the waist of the clothing encircles thwe waist of the human figure, same with the ankles and neck. You can use a symmetry button so that you only need to pose one side of the clothing. Then you hit the fit button, and nine times out of ten (five out of nine) the fitting room will do a reasonable job of fitting the clothing first go. And it's ten times fater than the cloth room.   Most poke through is solved by the fitting process - any poke throufgh can be solved easiluy with the morph tool later on in the Pose roomThe most problems are if the clothing mesh is made of separate parts - then it will break up or collapse. Other problems are in dresses between the shins tend to ride up , but you have a weight painting tool for the TIGHTEN part of the fitting room which siolves this. Fittimg collers needs a little fiddling. You also have a choice of selecting which parts are hard parts - like buttons- so they don't change shape.if all goes to poop in the fitting room you can use it to get a reasonable fit then spawn a prop and take it into the cloth room and get it to fit that way, then take it back into the fitting room where you fit it again with the automatic toolsOnce the fit is accomplished in the fitting room you hit Create Figure. This will autogroup your new figure and transfer morphs from the human figure to your new clothingBack in the POSE room you also have a chance to copy morphs from one figure to another - so I often do it again - copy the morphs from the original clothing to the new clothing.If you have POKE throufgh Poser 2014 has a wonderful new Morph tool that enables you to select a target mesh to morph to. So you can make one mesh the same shape as another by painting over your clothing mesh so that it sits on the human figure perfectly. It can also help you splay the bottom of shirts etc so they they sit away from the human figure as they would in real life (The fitting room tends to give them a snufg fit unless you do a bit of weight painting before you fit.   You also have a sag tool which lets you "sag" clothing so that it looks like it is effected by gravity. The loosen tool lets you paint wrinkles in the clothing mesh.So, in a nut shell, the fitting room will take about a week to learn.Modern clothing seems pretty good but old stuff I have tried eg D3, tends to be made of disconnected meshes that act badly - I think that spawning a prop and then exporting with weld mesh then bring it back in might solve the problem. Not sure yet.     The Morph To Target tool is something that has other uses . For eample if you wanted to morph M4 face to V4 it is possible with care to make the mesh of o ne the same shape as another, just by painting on it with the morph tool - you will, apparently, have trouble with the eyes and lips.Other fun things to do in the fitting room i to melt the Daz Dog Mesh onto a M4 figure and watchas the paws attempt to take the shape of m4 fingers and feet ...Poser cost me 200 bucks to upgrade. It's the best investment I've made this year except for a nice bottle of red that lasted about thirty five minutes in Febuary....  It's really opened up figures that I have never used and allowed me to create a whole bunch of characters  I copuld never have dreamed of.           hope this review helps someone     

Posts: 41
headwax replied a while ago...

sorry the formatting seemed to vanish


Posts: 41
headwax replied a while ago...

testing


Posts: 172
Stan replied a while ago...

That's a pretty pricy plugin

i never thought about using Poser till Carrara got transposer. I quit using poser when DAZ stopped updating transposer. I got P5 cheap and P6 as a free upgrade.

I'd love to see this sort of functionality in carrara. This is one of the reasons I go on like i do. If we have to put up with real features getting sidelinded by dolly compatability, give us something like this in Carrara.

[IMG]http://img.photobucket.com/albums/v368/manleystanley/CCsig.png[/IMG]

Posts: 41
headwax replied a while ago...

Greetings Stan, ah yes it's a lot of money actually.
But I am certainly getting my value from it.
It makes setting up a rig really easy.

Theonly trouble is the middle of the bottom of a dress - the autogroup doesnt put a hip group down the middle to the bottom?
so it looks like the right shin and the left shin polys meet - which causes tearing? 

Not sure, I have tried to paint in in in the grouping tool but I can't make the polys accept it - I guess I should read the manual      

To be honest I have the lastfew versions of Poser and this is the only one I have used for more than an hour

I'm not getting notifications for this thread .... I am subscribed to it but it doesn't send emails?   

hope your day is good  


Posts: 41
headwax replied a while ago...

hmm, not sure what happened to my reply,

Stan commented a while ago
Forum is doing weird things, I keep forgetting to PM Holly about it. Seems you have to leave the forum, clear cookies then come back, see your own post.
Holly Wetcircuit commented a while ago
Sorry guys for the forum glitches! I've had some calls in to the developers. Seems I'm mostly alone here on the back end. Trying to get the cache thing fixed....

Posts: 268
Holly Wetcircuit replied a while ago...

This sounds amazing.... $200 is what I was thinking about with Marvelous Designer.... The cloth workpath here sounds pretty amazing! And the ability to just inject the rig... It sounds easy. {#emotions_dlg.curllip}

visit me at 3D.wetcircuit.com
headwax commented a while ago
Sorry Holly I didn't realise that you had replied.... Poser 2014 is well worth 200 bucks if you are doing this seriously - whether as a serious hobby or trying to make cash out of it. The vendors think it will make life better for them? Ie they will sell more stuff that people can convert, but it means that a lot of old stuff will be resserected and less will be sold?? Converting the clothing after you read the instructions, which I have a tendency not to do, is pretty simple . Mind you I am doing illustration work not photorealisim, so I am happy with what other people might not like. The morph tools are damn hot, as you can add wrinkles to clothing easy peasy, add sag etc. The fitting room is very fast too, not like the cloth room which crashes occasionally. I had some trouble with the inject morphs as they get inhected and don't work sometimes, not sure why, might be a FBM as opposed to body parts morph issue? The update prices change today I think, but they should be giving it away in a mag soon

Posts: 48
3drendero replied a while ago...

Headwax, do you have the original text formatted?
Then I can post an article on the main site with formatting instead...

Forum replys show up the next day in the same browser, or instantly in a second browser, not so smooth workaround...

headwax commented a while ago
thanks 3drendero, oh I just typed it in here, I will go back and edit it a little and see what happens?
headwax commented a while ago
Oh I can't see how to edit it?
argus1000 commented a while ago
This is the thread that got me involved in Poser again. I had stopped buying the app after Poser Pro 2010, then this post by Headwax made me inquire further into Poser's capabilities and, yesterday, I shelled out $250 for an upgrade. Painful, but well worth it. The new Poser Pro 2010 is chock full of new features. Not only do they have a fresh approach to bullet physics and the fitting room, but the old tried and true dynamic cloth room is unsurpassed. It is modeled after 3DMax "Stitch" with barely less functionality and, IMHO, is way superior to Daz Optitex dynamic cloth. I'm delving further into this program with interest.

Posts: 9
argus1000 replied a while ago...

It's all very well to use Poser as a plugin. I did it it for a long time. But something happened. Theese days, how to you transfer figures as  PZ3s from Poser Pro2014 to Carrara? That used to be easy in Poser 7 or 8, but now I've tried Genesis 1 and 2 characters, and, as soon as you put some animation to them in Poser, they transfer all garbled. They are a mess. I even can't transfer the old tried and true V4 anymore! No way to use the dynamic cloth room and export to Carrara anymore? I mean, with all the new incredible fitting room features and all, why isn't that export function being kept up to par?


Posts: 24
Fenric replied a while ago...

It's not Poser's export that is to blame.  Carrara's Poser import capability is still solidly locked in "Poser 4" mode and is desparately in need of updating - it is 6 VERSIONS out of date!  The list includes...

Poser 5 material files
Poser 6 material collections 
Poser 8 capsule-zones
Poser 8 sibling actors (makes skirts, dragon wings, and other such things work more smoothly)
Poser 9 weight mapped joints  (This is pure laziness on DAZ's part - I figured out how to do it without the benefit of their existing source code.)
Poser 10 weight mapped magnets

Carrara's Poser importer is in desparate need of attention, and it's not like DAZ "doesn't know how": DAZ Studio has a more up-to-date importer.  Once Carrara's broken DUF loader works, you might be able to load the PZ3 into studio, then save as DUF, then load into Carrara.... but that won't work right now.


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