Welcome to Carrara Cafe

Updated beta of Carrara available: Carrara BETA version 8.5.1.17

An update to the previous news post about a new Carrara BETA version. Since then, two BETA versions have been posted, the change notes are listed below. Go to the DAZ3D Forum for more details and join the beta test to help find any bugs that may be left. Post from DAZ_Spooky about the last update: Two major things in this update. 1. The parameters pane glitch is fixed. (Where the Pose Controls were hidden). 2. If you have your Genesis/Genesis 2 Male/Genesis 2 Female morphs for a figure in multiple mapped directories, they will all work now. (For example if you followed our recommended practices and had all your DAZ 3D purchased morphs, installed by Install Manager, in one directory, and had morphs you purchased from another store or created using Generation X in another directory, they will, now, all work.) Mil 4, for example Victoria 4, EXP morphs (which, to my knowledge, are only sold at DAZ 3D) are still all required to be in the same mapped Runtime, like in DS and Poser.   What is new in this version? The 8.5.1.17 version implements support for PostgreSQL and includes some bug fixes. We are well aware that we have not resolved all issues. Public BETA 3 (8.5.1.17) improvements are: 1) Fixed an issue with morphs not displaying when using PostgreSQL 2) Fixed OS X version string Public BETA 2 (8.5.1.14) improvements are: 1) Fixed crashes related to not having Valentina installed when using PostgreSQL.... read more

LuxusCore for Carrara plugin – Unofficial manual 2015-04-30

An unofficial manual for the upcoming LuxusCore plugin for Carrara, that brings GPU accelerated rendering and realtime render preview into Carrara. It is updated frequently, so check back often. If you have any questions or something to add, check the end of manual for links to the forum. Table of Contents 1. What is LuxusCore? (Updated 2015-04-05) 2. Beta installation for Windows x64 only, free (Updated 2015-04-30): 3. First project and rendering 4. Shaders (Updated 2015-04-01) 5. Lights 6. FAQ (Updated 2015-04-30) 7. Example LuxusCore renders 8. Animation 9. Benchmarks 10. Settings to use in the Config Settings, until the UI is finished (Updated 2015-04-05) 11. Other 1. What is LuxusCore? LuxusCore is based in the LuxCore render engine of the upcoming Luxrender 2.0 (not released at the time of writing) and is a Carrara plugin with a built-in render engine. LuxusCore supports GPU accelerated rendering and Interactive Photorealistic Rendering (IPR) inside Carrara. It works on both AMD and NVIDIA graphics using the OpenCL language, so you need to have updated graphics drivers. More about supported graphics cards can be found in the LuxCore wiki here. Also runs on CPU, useful for laptops. Reported to be faster on CPU than the older LuxRender versions. The old Luxus plugin for Carrara, that exports the scenes to the stand alone free Luxrender 1.x is still available from the DAZ3D store. 2. Beta installation for Windows x64 only free (Updated 2015-04-30): Download from http://sphericlabs.com/preview/win64/LuxusCore.zip It works until the end of the month*, at which point it must be updated or deleted, otherwise Carrara will not start the next month. *Updated 2015-04-30 to work until 2015-05-30. Unzip to C:\Program Files\DAZ 3D\Carrara8.5\Extensions Note 1: Path may be different if... read more

Tutorial: Ocean with Easily Animated Foam

Originally posted by evilproducer at the DAZ3D forum here. Comments and questions should be posted there. Here we go: First off, I’m not the one that came up with this method, and unfortunately, I don’t recall who did, as that information is lost in the pit of the Old Forums. If you posted about this in the past, then please step up and take a well deserved bow! To create animated foam on the Ocean Primitive, you can use some basic shader functions in a creative way. Here’s a link to a zip file that includes the shader .cbr file, and a scene file where it is applied to an ocean in a replicator. A backup link is here. This is a medium scaled scene, so units of measure are based on that. Also, this is meant as a suggested method, not a definitive way to create foam. Scenes vary so this just outlines the steps I took and why. The first thing I did was to load an Ocean primitive and change the size to 100 ft. I think you will find this looks better later on, when the ocean is replicated. For now, I would leave the wave height alone, unless you wish to increase it. A lower height wave may make it harder to find the right settings for the shader that will be created or modified. The next step is to create the shader. You can modify the existing shader or create a new master shader. Personally, I found it easier to create a new master, and then work my way down, beginning at the... read more

Updated beta of Carrara available: Carrara BETA version 8.5.1.17

An update to the previous news post about a new Carrara BETA version. Since then, two BETA versions have been posted, the change notes are listed below. Go to the DAZ3D Forum for more details and join the beta test to help find any bugs that may be left. Post from DAZ_Spooky about the last update: Two major things in this update. 1. The parameters pane glitch is fixed. (Where the Pose Controls were hidden). 2. If you have your Genesis/Genesis 2 Male/Genesis 2 Female morphs for a figure in multiple mapped directories, they will all work now. (For example if you followed our recommended practices and had all your DAZ 3D purchased morphs, installed by Install Manager, in one directory, and had morphs you purchased from another store or created using Generation X in another directory, they will, now, all work.) Mil 4, for example Victoria 4, EXP morphs (which, to my knowledge, are only sold at DAZ 3D) are still all required to be in the same mapped Runtime, like in DS and Poser.   What is new in this version? The 8.5.1.17 version implements support for PostgreSQL and includes some bug fixes. We are well aware that we have not resolved all issues. Public BETA 3 (8.5.1.17) improvements are: 1) Fixed an issue with morphs not displaying when using PostgreSQL 2) Fixed OS X version string Public BETA 2 (8.5.1.14) improvements are: 1) Fixed crashes related to not having Valentina installed when using PostgreSQL.... read more

Pixar´s Renderman free online

Pixar Releases Non-Commercial RenderMan – now online “RenderMan is now free for all non-commercial purposes, including evaluations, education, research, and personal projects. The non-commercial version of RenderMan is fully functional without watermark or limitation…” more infos: http://renderman.pixar.com/view/PR-NCR and here:... read more

New shaders for Carrara by Ringo Monfort: DP Monique 6 & DP Darius 6 and freebie

The Carrara shader expert Ringo Monfort has been busy releasing Carrara shaders for Genesis 2 figures at a rapid pace. This time the brand new characters Darius and Monique are brought to life in Carrara. Check the screenshots below. Right now they are on sale at 30% off, but Ringo’s entire store is in the March Madness sale, so you can pick up some of the other shader sets at 50%. DP Darius 6 Carrara Shaders DP Monique 6 Carrara Shaders Ringo’s entire store March Madness 2015 details at DAZ3D.                                                       Updated 20150302 with freebie. Ringo Monfort has kindly provided a Render Stage for free, hosted here at CarraraCafe. The download includes the free HDRI available from http://www.hdrlabs.com/sibl/archive.html and all their HDRI’s are free for non-commercial use, under the Creative Commons Attribution-Noncommercial-Share Alike 3.0 License. After unzipping all the files, load the *.car scene in Carrara and if you are asked to select the *.hdr file, do so from the same folder as the *.car was unzipped. Here is an example render:                 Screen capture of Monique 6 in Carrara with the freebie Render Stage:           Thank you Ringo for the freebie, looks great!    ... read more

Carrara 8.5.1.12 Beta online now

DAZ 3D is pleased to announce the next public version of the Carrara BETA – version 8.5.1.12 What is new in this version? The 8.5.1.12 version implements support for PostgresSQL and includes some bug fixes. We are well aware that we have not resolved all issues. Public BETA 8.5.1.12 improvements are: 1) PostgresSQL CMS – Added support for the PostgresSQL implementation of the Content Management Service (CMS). Valentina will still operate, but PostgresSQL is the preferred solution. Both can be installed on your machine at the same time, but only one will be used. 2) Smart Content Speed Improvements – The Smart Content Browser has been optimized for both PostgresSQL and Valentina. PostgresSQL is generally the faster of the two and is on par with the performance of DAZ Studio’s Smart Content pane. This resolves one of the known issues for Carrara 8.5 3) Fixed #CAR-70 – Fixed a vertex modeler lathe bug; segments were always 12 regardless of user input. 4) Fixed #CAR-81 – Fixed a ring light collision crash. 5) Fixed #CAR-104 – Fixed an issue with normals being flipped on objects that are duplicated with symmetry on export. 6) Fixed #CAR-108 – Fixed an issue where using a sky crashed the application on exit. 7) Fixed #CAR-109 – Fixed an issue with the night sky setting not being remembered. 8) Fixed – Fixed an issue where Save As does not remember the path when saving non .car files. More informations here:... read more

We just recovered from big crash and are still working on fixes.

  Hello, As some of you may know  Carrara Cafe was recently hacked. We have recovered from the crash, however there are still some glitches that are being worked on. Unfortunately the back up file that I have is a little bit old one so we lost few new posts in few places as well as some members might need to create new accounts. It is also strongly recommended to change log-in passwords to everyone. Please do change your password to new ones before Monday. Attention! New users, please hold on on registering new accounts, were are looking into how to resolve some lost data and we might need to reset entire website again which might lead to loss of new registrations. Gives us couple of days before registering to Carrara Cafe.  I apologize for inconveniences this caused you. Kind regards, Jetbird_D2  ... read more

New Shaders for Carrara

Free Professional 3D Shaders for Carrara   All artworks and shaders created by Kirk Saavedra He writes on his site: “…Our shader collections include a large array of shaders like: glass, plastic, wood, bars, metal, paper, rust, clean metals, cloth, leather etc and the best part it is all free! Yes, all our shaders are FREE and may be used in personal and commercial use. All we ask is credit be given to Kirk Saavedra if used in a commercial project….” Here you can find the download link: http://shaders3d.weebly.com/... read more

Carrara – Realism Rendering Training Video (Infinite Skills)

Carrara – Realism Rendering Training Video New tutorial series by Phil Wilkes at Infinite Skills online: http://www.infiniteskills.com/carrara/ Course Description: “…You will start by learning about the render settings in Carrara, then jump into learning how to create realistic lighting. Phil will take you through worked examples, including a vehicle, and the interior and exterior. This video tutorial also takes you through a worked example of a human, including creating the character clothing, skin, eyes, and hair, and rendering the final character…” Here you can find also some free video tutorials:... read more

Carrara Challenge X “Past hopes and present nostalgia”

Carrara Challenge X – Past hopes and present nostalgia With Prizes Brought to You by Daz and HowieFarkes DAZ has been very generous in encouraging these Carrara Challenges and has offered to support us once a month! DAZ is donating: 1st Place: $100 towards Daz owned items. 2nd Place: $50 towards Daz owned items. 3rd Place: $25 towards Daz owned items. In addition, two Honorable Mentions will receive a $10 Daz owned item. This month’s sponsor is HowieFarkes and winners will also receive items from his store. Summary: Each artist may submit up to two images by 9pm Mountain Time MT, July 14th, 2014. The subject is “Past hopes and present nostalgia”. It’s a two sided theme with a render illustrating either the idea people from the past had of our present time and/or what we can be nostalgic of their time. http://www.daz3d.com/forums/viewthread/42599/ 1 Each submission must incorporate at least 2 (TWO) objects created or significantly enhanced in Carrara for that image. 2 Each submission must also incorporate at least one object created using the plant editor (with HowieFarkes as our sponsor, you could have expected it grin ). Obviously, preset plants do not fall in that category. Alternatively, for those lucky ones who have the pro edition, this can be substituted (or completed grin) by an object modelized or shaded using 3D paint. If an artist submits two images, then votes for the two images are combined for a single score for that artist, with limitations as described below. Voters may vote for up to three images. Voters may also indicate one provisional tie-breaker/honorable mentions (not by an... read more
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