Textured Fireball
Cripeman creates a fireball prop in the vertex modeler, then adds FX with Carrara’s fire shader and modifiers.
Cripeman creates a fireball prop in the vertex modeler, then adds FX with Carrara’s fire shader and modifiers.
In this tutorial Cripeman will teach you how to create convincing fire using Carrara’s particles and shader features.
In this tutorial Cripeman looks at the old school volumetrics FX in Carrara.
In this tutorial by Cripeman you will learn how to make your volumetric fire into a single flame.