| CalcReflectDir(const TVector3 &rayDir, const TVector3 &normal) const | LightingContext | [inline] |
| fFirstHitInfo | LightingContext | |
| fHit | LightingContext | |
| fIllumSettings | LightingContext | |
| fIncomingRay | LightingContext | |
| fLevel | LightingContext | |
| fLightingFlags | LightingContext | |
| fNormal | LightingContext | [mutable] |
| fNormalFlipped | LightingContext | |
| fNumberOfRays | LightingContext | [mutable] |
| fRaytracer | LightingContext | |
| fReflectDir | LightingContext | [mutable] |
| fRendEnv | LightingContext | |
| fScreenCoordinates | LightingContext | |
| GetAmbientLight() const | LightingContext | [inline] |
| LightingContext(I3DExRaytracer *raytracer, const IllumSettings &illum, const RendEnv &rendEnv, const RTLevelInfo &level) | LightingContext | [inline] |
1.3.9.1