Inheritance diagram for I3DExInstancePrimitive:

Public Member Functions | |
| virtual uint32 MCCOMAPI | GetObjectNumber ()=0 |
| virtual void MCCOMAPI | GetInstanceMesh (uint32 instanceKind, FacetMesh **mesh)=0 |
| virtual void MCCOMAPI | GetInstanceList (uint32 instanceKind, TInstanceList **instanceList)=0 |
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Returns the list of instances for a given object
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Returns the mesh for a given object.
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Returns the number of "template" objects being instanciated in the primitive |
1.3.9.1