Inheritance diagram for I3DExForce:

Public Member Functions | |
| virtual MCCOMErr MCCOMAPI | GetForceAndTorque (const TPhysicalState &inPhysicalState, TVector3 &outForce, TVector3 &outTorque)=0 |
| virtual boolean MCCOMAPI | WillApplyForce ()=0 |
| virtual boolean MCCOMAPI | WillApplyTorque ()=0 |
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Returns the force applied to an object in a given state (the force can depend position, speed, ...)
Implemented in TBasicForce. |
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Returns true if this for applies a force (by opposition to torque) Implemented in TBasicForce. |
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Returns true if this for applies a torque (by opposition to force) Implemented in TBasicForce. |
1.3.9.1