| AddRef()=0 | IMCUnknown | [pure virtual] |
| CreateRay(const TVector2 &screenPosition, TVector3 &worldOrigin, TVector3 &worldDirection) const =0 | I3DExCamera | [pure virtual] |
| CreateRay(const TVector2 &screenPosition, const TVector2 &screenDerivate, Ray3D &ray) const =0 | I3DExCamera | [pure virtual] |
| CreateRay(const TVector2 &screenPosition, const TVector2 &screenDerivate, const TVector2 &lensPosition, Ray3D &ray)=0 | I3DExCamera | [pure virtual] |
| GetPrimitiveID() const =0 | I3DExCamera | [pure virtual] |
| GetStandardCameraInfo(TStandardCameraInfo &cameraInfo) const =0 | I3DExCamera | [pure virtual] |
| InitDepthOfField()=0 | I3DExCamera | [pure virtual] |
| IsProjectionAffine(void) const =0 | I3DExCamera | [pure virtual] |
| PreProject3DTo2D(const TVector3 &cameraPosition, TVector4 &projectedPosition) const =0 | I3DExCamera | [pure virtual] |
| Project3DTo2D(const TVector3 &cameraPosition, TVector3 &screenPosition) const =0 | I3DExCamera | [pure virtual] |
| QueryInterface(const MCIID &riid, void **ppvObj)=0 | IMCUnknown | [pure virtual] |
| Release()=0 | IMCUnknown | [pure virtual] |
| SetHalfWidth(real value)=0 | I3DExCamera | [pure virtual] |
| SetRenderingUVBox(const TBBox2D &inUVBox)=0 | I3DExCamera | [pure virtual] |
| SetTransform(const TTransform3D &transform)=0 | I3DExCamera | [pure virtual] |