| AddRef() | TCountedRenderable | [inline, virtual] |
| Create(TSimpleShapeRenderable **renderable) | TSimpleShapeRenderable | [static] |
| TCountedRenderable::Create(TMCSMPCountedObject **outObject) | TMCSMPCountedObject | [static] |
| EType enum name | I3DShRenderable | |
| fBox | TSimpleShapeRenderable | |
| fFlags | TSimpleShapeRenderable | |
| fGeometryType | TSimpleShapeRenderable | |
| fMesh | TSimpleShapeRenderable | |
| fRefCountAC | TMCSMPCountedObject | [protected] |
| fShader | TSimpleShapeRenderable | |
| GetBoundingBox(TBBox3D &bbox) | TSimpleShapeRenderable | [inline, virtual] |
| GetFlatennedTexturesAsync(uint32 uvSpaceID, UVMaps &maps, TextureAvailableProc proc, void *privData, TMCRealRect *range=nil) const | TCountedRenderable | [virtual] |
| GetFMesh(real lod, FacetMesh **mesh) | TSimpleShapeRenderable | [virtual] |
| GetGeometryType() const | TSimpleShapeRenderable | [virtual] |
| GetInstance(I3DShInstance **instance) | TCountedRenderable | [virtual] |
| GetPointMesh() const | TSimpleShapeRenderable | [virtual] |
| GetRenderableFlags(void) const | TSimpleShapeRenderable | [virtual] |
| GetSegmentMesh() const | TSimpleShapeRenderable | [virtual] |
| GetShadingApproximation(TShadingApproximation &shadingApprox, uint32 uvSpaceID) const | TSimpleShapeRenderable | [virtual] |
| GetUVSpaceCount() | TCountedRenderable | [virtual] |
| kType_Facet enum value | I3DShRenderable | |
| kType_Point enum value | I3DShRenderable | |
| kType_Segment enum value | I3DShRenderable | |
| QueryInterface(const MCIID &riid, void **ppvObj) | TCountedRenderable | [virtual] |
| Release() | TCountedRenderable | [inline, virtual] |
| SetRenderableFlags(const TRenderableFlags flags) | TSimpleShapeRenderable | [virtual] |
| TCountedRenderable() | TCountedRenderable | |
| TMCSMPCountedObject() | TMCSMPCountedObject | [protected] |
| TSimpleShapeRenderable() | TSimpleShapeRenderable | [protected] |
| ~TCountedRenderable() | TCountedRenderable | |
| ~TMCSMPCountedObject() | TMCSMPCountedObject | [protected, virtual] |