| fAlwaysQuery | TSceneSelectionIterator< T > | [private] |
| fCurrentIndex | TSceneSelectionIterator< T > | [private] |
| fIID | TSceneSelectionIterator< T > | [private] |
| First() | TSceneSelectionIterator< T > | |
| fObjectKind | TSceneSelectionIterator< T > | [private] |
| fSelection | TSceneSelectionIterator< T > | [private] |
| GetElemCount() | TSceneSelectionIterator< T > | |
| IsElemCountEqualTo(uint32 count) | TSceneSelectionIterator< T > | |
| IsElemCountMoreThan(uint32 count) | TSceneSelectionIterator< T > | |
| Next() | TSceneSelectionIterator< T > | |
| TSceneSelectionIterator(ISceneSelection *selection, const MCIID &iid, IDType objectKind, boolean alwaysQuery) | TSceneSelectionIterator< T > | |
| ~TSceneSelectionIterator() | TSceneSelectionIterator< T > |
1.3.9.1