ISelectableObject.h File Reference


Classes

struct  ISelectableObject
 Selectable objects can handle adding and removing themselves from scene selections. More...

Enumerations

enum  ESelectState { kNotSelected = 0, kSelectedInPath = 1, kSelectedInLeaf = 2 }

Functions

 MCDEFINE_GUID (IID_ISelectableObject, 0x9ab72e27, 0xd94f, 0x11d1, 0xa0, 0xd5, 0x0, 0xaa, 0x0, 0xd3, 0x7, 0xeb)

Enumeration Type Documentation

enum ESelectState
 

Enumeration values:
kNotSelected 
kSelectedInPath 
kSelectedInLeaf 


Function Documentation

MCDEFINE_GUID (  IID_ISelectableObject  ,
0x9ab72e27  ,
0xd94f  ,
0x11d1  ,
0xa0  ,
0xd5  ,
0x0  ,
0xaa  ,
0x0  ,
0xd3  ,
0x7  ,
0xeb 
) 
 


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