Eovia Carrara Studio SDK™ V1 – Read Me

This Read Me file contains important information about the SDK.

Welcome to the SDK for Carrara 1.1:
Thank you for downloading the SDK of Carrara 1.1
This Read Me file contains important information that is not included in the documentation of the SDK. As we constantly update our products, be sure to check our web site for the latest information about Carrara Studio at:

www.eovia.com




Contents:

1- Installation
The installation of the SDK is simple. You just need to decompress the zip file anywhere on your disk and you are done.

2- Content:
The Folder of the SDK is divided in several folders :

  • Build: The build scripts for the samples
  • DemoExt: This is where the executable of the samples are stored once they are compiled.
  • Include: The header files necessary to compile a plugin for Carrara.
  • Lib: The Libraries that you need to link with your plugin.
  • Samples: Sample plugins
  • Tools: Resource Editor (MCSketch) and other tools...

3- Compiling the samples:
 

Macintosh®:
In order to build the samples on the Mac you will need to use Metrowerks CodeWarrior 5.0.
First you need to copy the Data Resource Compiler (which can be found in the tools folder of the SDK) in MetroWerks CodeWarrior:CodeWarrior Plugins:Compilers:
Then you need to copy the Res2Data PostLinker (which can be found in the tools folder of the SDK) in MetroWerks CodeWarrior:CodeWarrior Plugins:Linkers:

To compile a given sample, just open the corresponding .mcp project file in CodeWarrior 5.0 IDE and compile it. The resulting pluging is stored in the DemoExt: folder.

Windows®
In order to build the resources you will need to use a resource compiler. You can use Rez that is provided as part of the QuickTime SDK by Apple or you can simply compile your resources on a Macintosh®.

To Download the Quicktime SDK, go to:

To Install Rez , just copy the content of SDK folder in CarraraSDK/Tools/Rez.

To compile a given sample, just open the corresponding .dsp project file with Microsoft Visual C++ 6.0 and compile.

4- Trademarks:
Eovia and Carrara Studio are trademarks or registered trademarks of Eovia Corporation. Any other trademarks are used for identification purposes only and are the property of their respective owners.

5- Copyright:
©2001 Eovia Corporation. No part of Reference Guide or program may be reproduced in any form or by any means without the prior written permission of Eovia Corporation. All rights reserved.

6- Notice:
This ReadMe, as well as the software described in it is furnished under license and may only be used or copied in accordance with the terms of the End Users License Agreement located in the installer portion of the Program. Before using this software, make sure you have read, understood and agreed to the End Users License Agreement.

8- Last word:
It is very important for the future of Carrara that as many plugins as possible become available, the engineering team is thus committed to work with  you to help create exciting plugins for Carrara Studio.
If you have any questions regarding this SDK, please email us at sdk@eovia.com and we will try to answer any question you might.

Sincerely,

Charles Brissart
Director of Engineering