# I3DShBackground Struct Reference
[Shell Interfaces]

Inheritance diagram for I3DShBackground:

List of all members.

## Public Member Functions
virtual void MCCOMAPI | GetScene (I3DShScene **scene)=0

## Detailed Description

There are two interfaces to access a component: The shell interface (ISh. or I3DSh.) and the external interface (IEx. or I3DEx.) . You can get one from the other using QueryInterface.

Whenever it is possible you should use the Shell interface to access the component because the Shell will make sure that the parameter map of the external component is valid. This is especially important if the component is animated. For more information on components see the Overview of the SDK.

To access the Background, you should use I3DShEnvironment to make sure that it is properly validated.

## Member Function Documentation

virtual void MCCOMAPI I3DShBackground::GetScene | ( | I3DShScene ** | scene | ) | `[pure virtual]`

Returns the scene that contains this Background.

The documentation for this struct was generated from the following file:

- I3dShEnvironment.h