# TMCObject0 Class Reference

Inheritance diagram for TMCObject0:

List of all members.

## Public Member Functions
void * | operator new (MCSize byteCount) throw ()
void | operator delete (void *block)
void * | operator new[] (MCSize byteCount) throw ()
void | operator delete[] (void *block)
void * | operator new (MCSize, void *__Pointer)
void | operator delete (void *, void *)
TMCObject0 & | operator= (const TMCObject0 &)

## Detailed Description

gcc has troubles with empty classes for example when the first member and the class both derive from TMCObject it makes the class bigger (see TTransform3D). This creates issues in parameter maps => simple types like TVector3 must derive from TMCObject0 Complex types might need to derive from TMCObject2 at some point... If the class has other simple members (like int), putting one first will also avoid the size issue).

## Member Function Documentation

void TMCObject0::operator delete | ( | void * | ,
|  | void * |  |
| ) |  |  | `[inline]`

void TMCObject0::operator delete | ( | void * | block | ) |

void TMCObject0::operator delete[] | ( | void * | block | ) |

void* TMCObject0::operator new | ( | MCSize | ,
|  | void * | __Pointer |
| ) |  |  | `[inline]`

void* TMCObject0::operator new | ( | MCSize | byteCount | ) | throw ()

void* TMCObject0::operator new[] | ( | MCSize | byteCount | ) | throw ()

TMCObject0& TMCObject0::operator= | ( | const TMCObject0 & |  | ) | `[inline]`

The documentation for this class was generated from the following file:

- MCCompiler.h