# ReflectionIO Struct Reference
[Data Structures]

List of all members.

## Public Member Functions
| ReflectionIO ()
## Public Attributes
TMCColorRGBA | fResColor
| result color
boolean | fGotColor
| true if there was a reflection
const TReflectionParameters * | fReflectionParams
| the reflection parameters from the shader
real | fSpecularSize
| for blury reflections
real | fAttenuation
| attenutation due to shading

## Detailed Description

The parameters of the reflection feature.

## Constructor & Destructor Documentation

ReflectionIO::ReflectionIO | ( |  | ) | `[inline]`

## Member Data Documentation

real ReflectionIO::fAttenuation

attenutation due to shading

boolean ReflectionIO::fGotColor

true if there was a reflection

const TReflectionParameters* ReflectionIO::fReflectionParams

the reflection parameters from the shader

TMCColorRGBA ReflectionIO::fResColor

result color

real ReflectionIO::fSpecularSize

for blury reflections

The documentation for this struct was generated from the following file:

- I3dExRenderFeature.h