# I3DExGeometry Struct Reference

Inheritance diagram for I3DExGeometry:

List of all members.

## Public Member Functions
virtual void MCCOMAPI | SetVerticesAndFaces (TMCArray< TVector3 > &vertices, TMCArray< Triangle > &triangles)=0
virtual void MCCOMAPI | UpdateVertices (TMCArray< TVector3 > &vertices)=0

## Member Function Documentation

virtual void MCCOMAPI I3DExGeometry::SetVerticesAndFaces | ( | TMCArray< TVector3 > & | vertices,
|  | TMCArray< Triangle > & | triangles |
| ) |  |  | `[pure virtual]`

Sets the vertices and the triangles of the geometry.

Parameters:

  | vertices |
  | triangles |

virtual void MCCOMAPI I3DExGeometry::UpdateVertices | ( | TMCArray< TVector3 > & | vertices | ) | `[pure virtual]`

The documentation for this struct was generated from the following file:

- I3DExRigidBodySolver.h