# UVMaps Class Reference

List of all members.

## Public Member Functions
| UVMaps ()
boolean | HasMap (uint32 index, int32 uvSpaceId)
void | Set (uint32 width, uint32 height)
## Public Attributes
UVMap | fMap [kNbrUVMapsIndices]
uint32 | fWidth
uint32 | fHeight

## Detailed Description

Stores the texture maps (one per shader channel) calculated for an instance, and their size. (see I3DShInstance::GetFlatennedTexturesSync)

## Constructor & Destructor Documentation

UVMaps::UVMaps | ( |  | ) | `[inline]`

## Member Function Documentation

boolean UVMaps::HasMap | ( | uint32 | index,
|  | int32 | uvSpaceId |
| ) |  |  | `[inline]`

void UVMaps::Set | ( | uint32 | width,
|  | uint32 | height |
| ) |  |  | `[inline]`

## Member Data Documentation

uint32 UVMaps::fHeight

UVMap UVMaps::fMap[kNbrUVMapsIndices]

uint32 UVMaps::fWidth

The documentation for this class was generated from the following file:

- UVMaps.h