# I3DExMultiUVSpaceShader Struct Reference

Inheritance diagram for I3DExMultiUVSpaceShader:

List of all members.

## Public Member Functions
virtual int32 MCCOMAPI | GetUVSpaceCount ()=0
virtual void MCCOMAPI | SetUVSpaceCount (int32 uvSpaceCount)=0
virtual void MCCOMAPI | SetShader (int32 uvSpace, I3DShShader *shader)=0
virtual void MCCOMAPI | GetShader (int32 uvSpace, I3DShShader **outShader)=0

## Member Function Documentation

virtual void MCCOMAPI I3DExMultiUVSpaceShader::GetShader | ( | int32 | uvSpace,
|  | I3DShShader ** | outShader |
| ) |  |  | `[pure virtual]`

virtual int32 MCCOMAPI I3DExMultiUVSpaceShader::GetUVSpaceCount | ( |  | ) | `[pure virtual]`

virtual void MCCOMAPI I3DExMultiUVSpaceShader::SetShader | ( | int32 | uvSpace,
|  | I3DShShader * | shader |
| ) |  |  | `[pure virtual]`

virtual void MCCOMAPI I3DExMultiUVSpaceShader::SetUVSpaceCount | ( | int32 | uvSpaceCount | ) | `[pure virtual]`

The documentation for this struct was generated from the following file:

- I3DExMultiUVSpaceShader.h