# TBasicRefractionFeature Class Reference
[Base Classes for plugins]

Inheritance diagram for TBasicRefractionFeature:

List of all members.

## Public Member Functions
virtual MCCOMErr MCCOMAPI | QueryInterface (const MCIID &riid, void **ppvObj)
virtual uint32 MCCOMAPI | AddRef ()
virtual MCCOMErr MCCOMAPI | CalcRefraction (RefractionIO &refractionIO, const LightingContext &lightingContext)

## Detailed Description

Basic RefractionFeature class. Derive from this for a default implementation of I3DExRefractionFeature

See also:
  I3DExRefractionFeature

## Member Function Documentation

virtual uint32 MCCOMAPI TBasicRefractionFeature::AddRef | ( |  | ) | `[inline, virtual]`

Increments the reference count of the object

Reimplemented from TBasicRenderFeature.

virtual MCCOMErr MCCOMAPI TBasicRefractionFeature::CalcRefraction | ( | RefractionIO & | refractionIO,
|  | const LightingContext & | lightingContext |
| ) |  |  | `[virtual]`

Calculates the refraction given a particular lighting context (point, shading, incoming ray...)

Parameters:

  | refractionIO | Info used for refraction features
  | lightingContext | The ligthing context (point, shading, incoming ray...)

Implements I3DExRefractionFeature.

virtual MCCOMErr MCCOMAPI TBasicRefractionFeature::QueryInterface | ( | const MCIID & | riid,
|  | void ** | ppvObj |
| ) |  |  | `[virtual]`

Check if the object supports a given interface and returns a pointer to that interface if it does. Note that QueryInterface will increment the reference count of the object by one if the interface is found.

Parameters:

  | riid | GUID of the interface
  | ppvObj | A pointer to the pointer being returned.

Reimplemented from TBasicRenderFeature.

The documentation for this class was generated from the following file:

- BasicRenderFeature.h