# TPhysicalState Struct Reference

Inheritance diagram for TPhysicalState:

List of all members.

## Public Member Functions
| TPhysicalState ()
## Public Attributes
TMCCountedPtr< I3DShTreeElement > | fForceTree
| the tree of the force
TMCCountedPtr< I3DShTreeElement > | fApplyTree
| the tree of the object on which the force is applied
real | fMass
| the mass of the object
real | fSimulationStep
| the time duration during which the force is applied
TVector3 | fPosition
| the position of the point where the force is applied in global coordinates
TVector3 | fVelocity
| the velocity of the point in global coordinates
TVector3 | fAngularVelocity
| the angular velocity of the point in global coordinates
TUnitQuaternion | fOrientation
| the local orientation at the point in global coordinates
real | fSurface
boolean | fIsHair

## Detailed Description

State of an object animated by the physics engine

## Constructor & Destructor Documentation

TPhysicalState::TPhysicalState | ( |  | ) | `[inline]`

## Member Data Documentation

TVector3 TPhysicalState::fAngularVelocity

the angular velocity of the point in global coordinates

TMCCountedPtr<I3DShTreeElement> TPhysicalState::fApplyTree

the tree of the object on which the force is applied

TMCCountedPtr<I3DShTreeElement> TPhysicalState::fForceTree

the tree of the force

boolean TPhysicalState::fIsHair

real TPhysicalState::fMass

the mass of the object

TUnitQuaternion TPhysicalState::fOrientation

the local orientation at the point in global coordinates

TVector3 TPhysicalState::fPosition

the position of the point where the force is applied in global coordinates

real TPhysicalState::fSimulationStep

the time duration during which the force is applied

real TPhysicalState::fSurface

TVector3 TPhysicalState::fVelocity

the velocity of the point in global coordinates

The documentation for this struct was generated from the following file:

- I3dExForce.h