# ShaderTransformData Struct Reference
[Data Structures]

Inheritance diagram for ShaderTransformData:

List of all members.

## Public Member Functions
| ShaderTransformData ()
## Public Attributes
boolean | fEnabled
boolean | fUniformScale
real32 | fOverallScale
real32 | fXScale
real32 | fYScale
real32 | fZScale
real32 | fXCenter
real32 | fYCenter
real32 | fZCenter
TMatrix33SymQuaternion | fRotation

## Detailed Description

Defines the shading transform associated with a shader.

## Constructor & Destructor Documentation

ShaderTransformData::ShaderTransformData | ( |  | ) | `[inline]`

## Member Data Documentation

boolean ShaderTransformData::fEnabled

real32 ShaderTransformData::fOverallScale

TMatrix33SymQuaternion ShaderTransformData::fRotation

boolean ShaderTransformData::fUniformScale

real32 ShaderTransformData::fXCenter

real32 ShaderTransformData::fXScale

real32 ShaderTransformData::fYCenter

real32 ShaderTransformData::fYScale

real32 ShaderTransformData::fZCenter

real32 ShaderTransformData::fZScale

The documentation for this struct was generated from the following file:

- ShaderTypes.h