# IFigureDataComponent Struct Reference

Inheritance diagram for IFigureDataComponent:

List of all members.

## Public Member Functions
virtual void | Initialize (TActorDataInit &actorInit)=0
virtual void | Initialize (TFigureDataInit &FigureInit)=0
virtual ICustomGroup * | GetParametersRootGroup ()=0
virtual I3DShTreeElement * | GetFigurePrimitiveTree ()=0
virtual I3DExVertexPrimitive * | GetFigurePrimitive ()=0

## Member Function Documentation

virtual I3DExVertexPrimitive* IFigureDataComponent::GetFigurePrimitive | ( |  | ) | `[pure virtual]`

virtual I3DShTreeElement* IFigureDataComponent::GetFigurePrimitiveTree | ( |  | ) | `[pure virtual]`

virtual ICustomGroup* IFigureDataComponent::GetParametersRootGroup | ( |  | ) | `[pure virtual]`

virtual void IFigureDataComponent::Initialize | ( | TFigureDataInit & | FigureInit | ) | `[pure virtual]`

virtual void IFigureDataComponent::Initialize | ( | TActorDataInit & | actorInit | ) | `[pure virtual]`

The documentation for this struct was generated from the following file:

- IFigureDataComponent.h