# ShaderDefs.h File Reference

## Defines
#define | kShaderFamily 'shdr'
#define | kParametricMappingShader 'sprm'
#define | kParametricMapping_TransX 'TrsX'
#define | kParametricMapping_TransY 'TrsY'
#define | kParametricMapping_Rotate 'Rota'
#define | kCompositeShader 'scmp'
#define | kCompositeShader_Color 'Shc0'
#define | kCompositeShader_Highlight 'Shc1'
#define | kCompositeShader_Shininess 'Shc2'
#define | kCompositeShader_Bump 'Shc3'
#define | kCompositeShader_Reflection 'Shc4'
#define | kCompositeShader_Transparency 'Shc5'
#define | kCompositeShader_Refraction 'Shc6'
#define | kCompositeShader_Glow 'Shc7'
#define | kFlashShader 'sflh'
#define | kFlashShader_FullPath 'FlhP'
#define | kFlashShader_FileName 'File'
#define | kFlashShader_RelativePath 'RPth'
#define | kFlashShader_HorTiling 'HorT'
#define | kFlashShader_VerTiling 'VerT'

## Define Documentation

#define kCompositeShader 'scmp'

#define kCompositeShader_Bump 'Shc3'

#define kCompositeShader_Color 'Shc0'

#define kCompositeShader_Glow 'Shc7'

#define kCompositeShader_Highlight 'Shc1'

#define kCompositeShader_Reflection 'Shc4'

#define kCompositeShader_Refraction 'Shc6'

#define kCompositeShader_Shininess 'Shc2'

#define kCompositeShader_Transparency 'Shc5'

#define kFlashShader 'sflh'

#define kFlashShader_FileName 'File'

#define kFlashShader_FullPath 'FlhP'

#define kFlashShader_HorTiling 'HorT'

#define kFlashShader_RelativePath 'RPth'

#define kFlashShader_VerTiling 'VerT'

#define kParametricMapping_Rotate 'Rota'

#define kParametricMapping_TransX 'TrsX'

#define kParametricMapping_TransY 'TrsY'

#define kParametricMappingShader 'sprm'

#define kShaderFamily 'shdr'