# I3DExMasterInstance Struct Reference
[External Interfaces]

Inheritance diagram for I3DExMasterInstance:

List of all members.

## Public Member Functions
virtual void MCCOMAPI | MasterModified ()=0
virtual boolean MCCOMAPI | IsInScene (I3DShScene *scene)=0
virtual void MCCOMAPI | Unlink ()=0
virtual void MCCOMAPI | Relink ()=0

## Detailed Description

I3DExMasterInstance represents a generic instance of a Master.

## Member Function Documentation

virtual boolean MCCOMAPI I3DExMasterInstance::IsInScene | ( | I3DShScene * | scene | ) | `[pure virtual]`

Returns true if the instance is part of the given scene.

virtual void MCCOMAPI I3DExMasterInstance::MasterModified | ( |  | ) | `[pure virtual]`

Called when the master has changed.

virtual void MCCOMAPI I3DExMasterInstance::Relink | ( |  | ) | `[pure virtual]`

Relink this instance. This function is called when the master is readded after being removed using Unlink for instance.

See also:
  I3DExMasterInstance::Unlink

virtual void MCCOMAPI I3DExMasterInstance::Unlink | ( |  | ) | `[pure virtual]`

Unlink this instance. This function is called when the master is removed for instance.

See also:
  I3DExMasterInstance::Relink

The documentation for this struct was generated from the following file:

- I3DShClip.h