# IVertexCallback Struct Reference

List of all members.

## Public Member Functions
virtual boolean | WantsVertexPosition (EFacetMeshType &outMeshType)=0
virtual void | SetVerticesCount (int32 count)=0
virtual void | VertexPosition (const TVector3 &position)=0
virtual void | Vertex (I3DExVertex *vertex)=0

## Member Function Documentation

virtual void IVertexCallback::SetVerticesCount | ( | int32 | count | ) | `[pure virtual]`

virtual void IVertexCallback::Vertex | ( | I3DExVertex * | vertex | ) | `[pure virtual]`

virtual void IVertexCallback::VertexPosition | ( | const TVector3 & | position | ) | `[pure virtual]`

virtual boolean IVertexCallback::WantsVertexPosition | ( | EFacetMeshType & | outMeshType | ) | `[pure virtual]`

The documentation for this struct was generated from the following file:

- I3DExVertexPrimitive.h