Public Member Functions | |
| ShadingFlags () | |
| void | CombineFlagsWith (ShadingFlags &flags) |
Public Attributes | |
| boolean | fNeedsColor |
| boolean | fNeedsPoint |
| boolean | fNeedsNormal |
| boolean | fNeedsNormalDerivative |
| boolean | fNeedsIsoUV |
| boolean | fNeedsUV |
| boolean | fNeedsPointLoc |
| boolean | fNeedsNormalLoc |
| boolean | fNeedsNormalLocDerivative |
| boolean | fNeedsPixelRatio |
| boolean | fChangesNormal |
| boolean | fUVSpaceShaders |
| uint16 | fConstantChannelsMask |
Specifies which information should be provided to a given shaders. For instance, whether the shader needs texture coordinates.
| ShadingFlags::ShadingFlags | ( | ) | [inline] |
| void ShadingFlags::CombineFlagsWith | ( | ShadingFlags & | flags | ) | [inline] |
1.6.3