| AddRef()=0 | IMCUnknown | [pure virtual] |
| FindBoxMappingFace(TVector3 *pt) const =0 | IShadingDomain | [pure virtual] |
| Get2DTransform(TTransform2D &result)=0 | IShadingDomain | [pure virtual] |
| GetMappingMode() const =0 | IShadingDomain | [pure virtual] |
| GetNewShadingIn(ShadingIn &newShadingIn, ShadingIn &shadingIn)=0 | IShadingDomain | [pure virtual] |
| GetUVSpaceId() const =0 | IShadingDomain | [pure virtual] |
| GetUVSpaceInfo(UVSpaceInfo &uvSpaceInfo) const =0 | IShadingDomain | [pure virtual] |
| KeepUVSpaceID(const ShadingIn &shadIn) const =0 | IShadingDomain | [pure virtual] |
| QueryInterface(const MCIID &riid, void **ppvObj)=0 | IMCUnknown | [pure virtual] |
| Release()=0 | IMCUnknown | [pure virtual] |
| UseMappingTransform() const =0 | IShadingDomain | [pure virtual] |
| UV2Ray(const TVector2 &uv, int16 uvSpaceID, TVector3 &srcPt, TVector3 &destPt) const =0 | IShadingDomain | [pure virtual] |
| XYZ2UV(ShadingIn &shadingIn, const ShadingFlags &needs) const =0 | IShadingDomain | [pure virtual] |
1.6.3