TRayTracingContext Class Reference
[Data Structures]
List of all members.
Detailed Description
Raytracing contexts are created by the renderer. There should be one raytracing context per thread as they are not smp compliant.
Constructor & Destructor Documentation
| TRayTracingContext::TRayTracingContext |
( |
|
) |
[private] |
| TRayTracingContext::~TRayTracingContext |
( |
|
) |
[private] |
Member Function Documentation
| void TRayTracingContext::DecrementLevel |
( |
|
) |
[private] |
| void TRayTracingContext::IncrementLevel |
( |
|
) |
[private] |
Move the raytracing context to the next level.
Member Data Documentation
The documentation for this class was generated from the following file: