I3DShRenderable Member List
This is the complete list of members for
I3DShRenderable, including all inherited members.
| AddRef()=0 | IMCUnknown | [pure virtual] |
| EType enum name | I3DShRenderable | |
| GetBoundingBox(TBBox3D &bb)=0 | I3DShRenderable | [pure virtual] |
| GetFlatennedTexturesAsync(uint32 uvSpaceID, UVMaps &maps, TextureAvailableProc proc, void *privData, TMCRealRect *range=nil) const =0 | I3DShRenderable | [pure virtual] |
| GetFMesh(real lod, FacetMesh **amesh)=0 | I3DShRenderable | [pure virtual] |
| GetGeometryType() const =0 | I3DShRenderable | [pure virtual] |
| GetInstance(I3DShInstance **instance)=0 | I3DShRenderable | [pure virtual] |
| GetLODParamType() const =0 | I3DShRenderable | [pure virtual] |
| GetPixelBucket(TMCRect &rect) const =0 | I3DShRenderable | [pure virtual] |
| GetPointMesh() const =0 | I3DShRenderable | [pure virtual] |
| GetRecommendedTextureSize(uint32 uvSpaceID, uint32 channelIndex, uint32 &width, uint32 &height) const =0 | I3DShRenderable | [pure virtual] |
| GetRelevantTextureBucketCache(uint32 uvSpaceID, uint32 channelIndex, boolean allowMultiplierModification, IShTextureMapBucketCache **outTextureMapFile) const =0 | I3DShRenderable | [pure virtual] |
| GetRenderableFlags(void) const =0 | I3DShRenderable | [pure virtual] |
| GetSegmentMesh() const =0 | I3DShRenderable | [pure virtual] |
| GetShadingApproximation(TShadingApproximation &shadingApprox, uint32 uvSpaceID) const =0 | I3DShRenderable | [pure virtual] |
| GetUVSpaceCount()=0 | I3DShRenderable | [pure virtual] |
| kType_BitMap2D enum value | I3DShRenderable | |
| kType_Facet enum value | I3DShRenderable | |
| kType_Point enum value | I3DShRenderable | |
| kType_Segment enum value | I3DShRenderable | |
| kType_Segment2D enum value | I3DShRenderable | |
| QueryInterface(const MCIID &riid, void **ppvObj)=0 | IMCUnknown | [pure virtual] |
| Release()=0 | IMCUnknown | [pure virtual] |
| SetFinalRenderingFlag(boolean finalRendering)=0 | I3DShRenderable | [pure virtual] |
| SetRenderableFlags(const TRenderableFlags flags)=0 | I3DShRenderable | [pure virtual] |