MeshDataStructure::TQuad Member List
This is the complete list of members for
MeshDataStructure::TQuad, including all inherited members.
| fEdges | MeshDataStructure::TQuad | [protected] |
| fIsHidden | MeshDataStructure::TQuad | [protected] |
| fShadingDomainID | MeshDataStructure::TQuad | [protected] |
| fVerticesUV | MeshDataStructure::TQuad | [protected] |
| GetEdge(const int32 index) const | MeshDataStructure::TQuad | [inline] |
| GetEdgesForVertex(int32 vertexIndex, int32 &edge1, int32 &edge2) const | MeshDataStructure::TQuad | |
| GetIsHidden() const | MeshDataStructure::TQuad | [inline] |
| GetOtherEdge(int32 vertexIndex, int32 edgeIndex) const | MeshDataStructure::TQuad | |
| GetPolygonNormalForVertex(const int32 vertexIndex, const TMCArray< TVector3 > &positions) const | MeshDataStructure::TQuad | |
| GetShadingDomainID() const | MeshDataStructure::TQuad | [inline] |
| GetUVIndex(const int32 i) const | MeshDataStructure::TQuad | [inline] |
| GetUVIndexForVertex(const int32 index) const | MeshDataStructure::TQuad | |
| GetVertexCount() const | MeshDataStructure::TQuad | [inline] |
| GetVertexIndex(const int32 i) const | MeshDataStructure::TQuad | [inline] |
| GetVertexIndexInQuad(const int32 vertexIndex) const | MeshDataStructure::TQuad | |
| GetVertexUV(const int32 index) const | MeshDataStructure::TQuad | [inline] |
| HarmonizeUV(TVertexArray &vertices, TMCArray< boolean > &wrapping) | MeshDataStructure::TQuad | |
| operator delete(void *block) | TMCObject | |
| operator delete(void *, void *) | TMCObject | [inline] |
| operator delete[](void *block) | TMCObject | |
| operator new(MCSize byteCount) | TMCObject | |
| operator new(MCSize, void *__Pointer) | TMCObject | [inline] |
| operator new[](MCSize byteCount) | TMCObject | |
| operator=(const TMCObject &) | TMCObject | [inline] |
| SetEdge(const int32 index, const int32 edgeIndex) | MeshDataStructure::TQuad | [inline] |
| SetIsHidden(boolean hidden) | MeshDataStructure::TQuad | [inline] |
| SetShadingDomainID(int32 ID) | MeshDataStructure::TQuad | [inline] |
| SetUVIndex(const int32 i, const int32 uvIndex) | MeshDataStructure::TQuad | [inline] |
| SetVertex(const int32 index, const int32 vertexIndex, const int32 UVIndex) | MeshDataStructure::TQuad | [inline] |
| TQuad() | MeshDataStructure::TQuad | [inline] |