| CombineFlagsWith(ShadingFlags &flags) | ShadingFlags | [inline] |
| fChangesNormal | ShadingFlags | |
| fConstantChannelsMask | ShadingFlags | |
| fNeedsColor | ShadingFlags | |
| fNeedsIsoUV | ShadingFlags | |
| fNeedsNormal | ShadingFlags | |
| fNeedsNormalDerivative | ShadingFlags | |
| fNeedsNormalLoc | ShadingFlags | |
| fNeedsNormalLocDerivative | ShadingFlags | |
| fNeedsPixelRatio | ShadingFlags | |
| fNeedsPoint | ShadingFlags | |
| fNeedsPointLoc | ShadingFlags | |
| fNeedsUV | ShadingFlags | |
| fUVSpaceShaders | ShadingFlags | |
| operator delete(void *block) | TMCObject | |
| operator delete(void *, void *) | TMCObject | [inline] |
| operator delete[](void *block) | TMCObject | |
| operator new(MCSize byteCount) | TMCObject | |
| operator new(MCSize, void *__Pointer) | TMCObject | [inline] |
| operator new[](MCSize byteCount) | TMCObject | |
| operator=(const TMCObject &) | TMCObject | [inline] |
| ShadingFlags() | ShadingFlags | [inline] |
1.6.3