, including all inherited members.
fAlwaysQuery | TSceneSelectionIterator< T > | [private] |
fCurrentIndex | TSceneSelectionIterator< T > | [private] |
fIID | TSceneSelectionIterator< T > | [private] |
FindNextFromCurrentPosition() | TSceneSelectionIterator< T > | [inline, protected] |
First() | TSceneSelectionIterator< T > | [inline] |
fObjectKind | TSceneSelectionIterator< T > | [private] |
fSelection | TSceneSelectionIterator< T > | [private] |
GetElemCount() | TSceneSelectionIterator< T > | [inline] |
GetElemCount(uint32 minCount, uint32 maxCount, uint32 &count) | TSceneSelectionIterator< T > | [inline, protected] |
IsElemCountEqualTo(uint32 count) | TSceneSelectionIterator< T > | [inline] |
IsElemCountMoreThan(uint32 count) | TSceneSelectionIterator< T > | [inline] |
IsSelectionUniform() | TSceneSelectionIterator< T > | [inline] |
IsValidObject(T *object) | TSceneSelectionIterator< T > | [inline, protected, virtual] |
Next() | TSceneSelectionIterator< T > | [inline] |
operator delete(void *block) | TMCObject | |
operator delete(void *, void *) | TMCObject | [inline] |
operator delete[](void *block) | TMCObject | |
operator new(MCSize byteCount) | TMCObject | |
operator new(MCSize, void *__Pointer) | TMCObject | [inline] |
operator new[](MCSize byteCount) | TMCObject | |
operator=(const TMCObject &) | TMCObject | [inline] |
TSceneSelectionIterator(ISceneSelection *selection, const MCIID &iid, IDType objectKind, boolean alwaysQuery) | TSceneSelectionIterator< T > | [inline] |
~TSceneSelectionIterator() | TSceneSelectionIterator< T > | [inline] |