I3DShPhysicsEngine Struct Reference

Inheritance diagram for I3DShPhysicsEngine:
IMCUnknown

List of all members.

Public Member Functions

virtual void MCCOMAPI SetupNewScene ()=0
virtual void MCCOMAPI SetTreeRoot (I3DShTreeElement *tree, I3DShScene *scene)=0
virtual void MCCOMAPI GetEngineForces (TMCPtrArray< I3DShTreeElement > &forces)=0

Member Function Documentation

virtual void MCCOMAPI I3DShPhysicsEngine::GetEngineForces ( TMCPtrArray< I3DShTreeElement > &  forces  )  [pure virtual]
virtual void MCCOMAPI I3DShPhysicsEngine::SetTreeRoot ( I3DShTreeElement tree,
I3DShScene scene 
) [pure virtual]
virtual void MCCOMAPI I3DShPhysicsEngine::SetupNewScene (  )  [pure virtual]

The documentation for this struct was generated from the following file:
Generated on Mon Apr 26 22:47:41 2010 for Carrara SDK Doc by  doxygen 1.6.3