IExAnimationEditMode Struct Reference
[Shell Interfaces]
List of all members.
Detailed Description
Interface used for the animation edition mode. This can be used for non-linear clip edition, layer edition...
Member Function Documentation
virtual void MCCOMAPI IExAnimationEditMode::Begin |
( |
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[pure virtual] |
Called when enterig edition mode
virtual boolean MCCOMAPI IExAnimationEditMode::CanBeSaved |
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const [pure virtual] |
virtual MCCOMErr MCCOMAPI IExAnimationEditMode::CreateLeaveAnimationEditModeAction |
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IShAction ** |
action, |
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int32 & |
actionNumber | |
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) |
| | [pure virtual] |
This function creates an action that will make the scene leave this animation edit mode. If the return value is not MC_S_OK, it means that the mode could not be created.
- Parameters:
-
| action | The action that need to be posted. |
| actionNumber | The action number of the action to be posted. |
- See also:
- IExAnimationEditMode::CanBeSaved
virtual void MCCOMAPI IExAnimationEditMode::End |
( |
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) |
[pure virtual] |
Called when leaving edition mode
virtual int32 MCCOMAPI IExAnimationEditMode::GetActiveTimeLine |
( |
I3DShParamInfo * |
paramInfo |
) |
[pure virtual] |
Returns the index of the active timeline for the given parameter.
- Parameters:
-
The documentation for this struct was generated from the following file: