Classes |
struct | UVSpaceInfo |
struct | UVSpaceInfoRDS5 |
struct | ShaderTransformData |
class | ShRect |
struct | ShadingFlags |
struct | ShadingIn |
struct | TTransparencyParameters |
struct | TReflectionParameters |
struct | TSubsurfaceParameters |
struct | ShadingOut |
Defines |
#define | kShaderFamily 'shdr' |
#define | kValueShdr 'sval' |
#define | kColorShdr 'sclr' |
#define | kColorGradientShdr 'clgr' |
#define | kCurveShdr 'curv' |
#define | kInstanceShdr 'sins' |
#define | kTextureMapShdr 'smap' |
#define | kCompositeShdr 'scmp' |
#define | kAddOperatorShdr 'sadd' |
#define | kSubOperatorShdr 'smin' |
#define | kMulOperatorShdr 'smul' |
#define | kIncOperatorShdr 'sinc' |
#define | kMixShdr 'smix' |
#define | kGlobalMixShdr 'sgmx' |
#define | kPhongLightingModel 'phog' |
#define | kShadowCatcherShdr 'shwc' |
#define | kShadingDomain 'smod' |
#define | kShadingDomainSphericalMapping 'ssph' |
#define | kShadingDomainCylindricalMapping 'scyl' |
#define | kShadingDomainBoxMapping 'sbox' |
#define | kShadingDomainParametricMapping 'sprm' |
#define | kLayeredShader 'slay' |
#define | kRectShapeShader 'srec' |
#define | kPolygonShapeShader 'spol' |
#define | kOvalShapeShader 'sova' |
#define | kRegionShapeShader 'sreg' |
#define | kWoodShdr 'swod' |
#define | kWiresShdr 'swir' |
#define | kMarbleShdr 'smrb' |
#define | kCellularShdr 'fcel' |
#define | kEnvironmentShdr 'senv' |
#define | kFractalNoiseShdr 'snoi' |
#define | kReferenceShdr 'sref' |
#define | kCheckerShdr 'schk' |
#define | kSpotsShdr 'sspt' |
#define | kGradientShdr 'grad' |
#define | kPsychedelicShdr 'psyc' |
#define | kJuliaShdr 'juli' |
#define | kMandelbrotShdr 'mndl' |
#define | kSquaringShdr 'sqSh' |
#define | kRippleShdr 'RfRI' |
#define | kWaveShdr 'RfWA' |
#define | kFireShdr 'RfFR' |
#define | kSnowShdr 'RfSN' |
#define | kUVSpaceIDPmapElem 'uvid' |
#define | kLayerList 'shly' |
#define | kLayerSubShader 'Shad' |
#define | kLayerMask 'Mask' |
#define | kLayerShadingDomain 'uvid' |
#define | kLayerSizeTop 'top ' |
#define | kLayerSizeLeft 'left' |
#define | kLayerSizeBottom 'bott' |
#define | kLayerSizeRight 'rght' |
#define | kOperatorsSubShdr 'Sh00' |
#define | kCompositeSubShdr 'Shc0' |
#define | kPolyShdrNbVertices 'spnv' |
#define | kPolyVertexToken 'svrt' |
#define | kMaxTexture Int16ToReal(16000) |
#define | kSpecularPowerCoef 4096.0f |
#define | kFastInScattering 'fast' |
#define | kAverageInScattering 'avrg' |
#define | kSlowInScattering 'slow' |
Enumerations |
enum | EShaderOutput {
kNotImplemented = 0,
kUsesGetValue = (1<<1),
kUsesGetColor = (1<<2),
kUsesGetVector = (1<<3),
kUsesDoShade = (1<<4),
kUsesGetBump = (1<<5),
kUsesGetReflection = (1<<6),
kUsesGetTransparency = (1<<7),
kUseCalculateDirectLighting = (1<<8),
kUseCalculateReflection = (1<<9),
kUseCalculateCaustics = (1<<10),
kUseCalculateIndirectLighting = (1<<11),
kUseCalculateTransparency = (1<<12),
kUseCalculateAlpha = (1<<13),
kUseCalculateSubsurfaceScattering = (1<<14),
kUsesGetShaderApprox = (1<<15),
kUsesGetShaderApproxColor = (1<<16)
} |
enum | EChannelIndices {
kColorChannel = 0,
kAlphaChannel = 1,
kSpecularityChannel = 2,
kShininessChannel = 3,
kNormalChannel = 4,
kReflectionChannel = 5,
kTransparencyChannel = 6,
kRefractionChannel = 7,
kGlowChannel = 8,
kSubSurfaceChannel = 9,
kTranslucencyChannel = 10,
kNumChannels,
kMiscChannel,
kDisplacementChannel,
kMaxChannels
} |
enum | EChannelMask {
kColorChannelMask = 1<<kColorChannel,
kAlphaChannelMask = 1<<kAlphaChannel,
kSpecularityChannelMask = 1<<kSpecularityChannel,
kShininessChannelMask = 1<<kShininessChannel,
kNormalChannelMask = 1<<kNormalChannel,
kReflectionChannelMask = 1<<kReflectionChannel,
kTransparencyChannelMask = 1<<kTransparencyChannel,
kRefractionChannelMask = 1<<kRefractionChannel,
kGlowChannelMask = 1<<kGlowChannel,
kSubSurfaceChannelMask = 1<<kSubSurfaceChannel,
kTranslucencyChannelMask = 1<<kTranslucencyChannel,
kAllChannelMask = (1<<20)-1
} |
enum | EShaderCompletionMask { kNoChannel = 0,
kAllChannels = 1+2+4+8+16+32+64+128+256+512+1024
} |
enum | { kAllUVSpaces = -2,
kMaxUVSpace = 0x7FFFFFFF
} |
enum | EShaderFunctionType {
kUnknownFunctionType,
kFullShader,
kColorFunction,
kGrayscaleFunction,
kBumpFunction,
kDisplacementShader
} |
Functions |
void | WrapAround (TVector2 &thePoint) |