Public Member Functions | |
virtual I3DShInstance *MCCOMAPI | GetThisInstance ()=0 |
Returns the instance interface. |
I3DShPrimitiveInstance represents a copy of a primitive located at a certain position in space, with a certain orientation and scaling and a given shader.
Primitive instances always support the following interfaces : I3DShTreeElement, I3DShShadableTree, ISelectableObject and I3DShInstance
virtual I3DShInstance* MCCOMAPI I3DShPrimitiveInstance::GetThisInstance | ( | ) | [pure virtual] |
Returns the instance interface.
Returns a pointer to the displacement primitive