AddRef()=0 | IMCUnknown | [pure virtual] |
FindBoxMappingFace(TVector3 *pt) const =0 | IShadingDomain | [pure virtual] |
Get2DTransform(TTransform2D &result)=0 | IShadingDomain | [pure virtual] |
GetMappingMode() const =0 | IShadingDomain | [pure virtual] |
GetNewShadingIn(ShadingIn &newShadingIn, ShadingIn &shadingIn)=0 | IShadingDomain | [pure virtual] |
GetUVSpaceId() const =0 | IShadingDomain | [pure virtual] |
GetUVSpaceInfo(UVSpaceInfo &uvSpaceInfo) const =0 | IShadingDomain | [pure virtual] |
KeepUVSpaceID(const ShadingIn &shadIn) const =0 | IShadingDomain | [pure virtual] |
QueryInterface(const MCIID &riid, void **ppvObj)=0 | IMCUnknown | [pure virtual] |
Release()=0 | IMCUnknown | [pure virtual] |
UseMappingTransform() const =0 | IShadingDomain | [pure virtual] |
UV2Ray(const TVector2 &uv, int16 uvSpaceID, TVector3 &srcPt, TVector3 &destPt) const =0 | IShadingDomain | [pure virtual] |
XYZ2UV(ShadingIn &shadingIn, const ShadingFlags &needs) const =0 | IShadingDomain | [pure virtual] |