IScenePreviewPart Struct Reference
[Shell Interfaces]
Interface for a generic scene preview.
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List of all members.
Detailed Description
Interface for a generic scene preview.
Member Enumeration Documentation
Member Function Documentation
virtual void MCCOMAPI IScenePreviewPart::AbortRendering |
( |
|
) |
[pure virtual] |
Abirts the current rendering
virtual void MCCOMAPI IScenePreviewPart::ClearRender |
( |
|
) |
[pure virtual] |
virtual void MCCOMAPI IScenePreviewPart::RenderScene |
( |
boolean |
synchronous = false |
) |
[pure virtual] |
virtual void MCCOMAPI IScenePreviewPart::SetRenderingMode |
( |
ERenderingMode |
renderingMode |
) |
[pure virtual] |
Sets the rendering mode used for the preview
- Parameters:
-
| renderingMode | The mode: Raytracing or ZBuffer. |
virtual void MCCOMAPI IScenePreviewPart::SetScene |
( |
I3DShScene * |
scene |
) |
[pure virtual] |
Sets the scene to be rendered
- Parameters:
-
| scene | Pointer to the scene to render |
The documentation for this struct was generated from the following file: