Average(ShadingIn &out, ShadingIn &in1, ShadingIn &in2, ShadingFlags flags) | ShadingIn | [inline, static] |
fBumpOn | ShadingIn | |
fChannelMask | ShadingIn | |
fCurrentCompletionMask | ShadingIn | [mutable] |
fGNormal | ShadingIn | |
fGSurfaceNormal | ShadingIn | |
fInstance | ShadingIn | |
fIsoU | ShadingIn | |
fIsoV | ShadingIn | |
fNormalLoc | ShadingIn | |
fNormalLocx | ShadingIn | |
fNormalLocy | ShadingIn | |
fNormalx | ShadingIn | |
fNormaly | ShadingIn | |
fPoint | ShadingIn | |
fPointLoc | ShadingIn | |
fPointLocx | ShadingIn | |
fPointLocy | ShadingIn | |
fPointx | ShadingIn | |
fPointy | ShadingIn | |
fSurfaceNormalLoc | ShadingIn | |
fUV | ShadingIn | |
fUVInfo | ShadingIn | |
fUVSpaceID | ShadingIn | |
fUVx | ShadingIn | |
fUVy | ShadingIn | |
operator delete(void *block) | TMCObject | |
operator delete(void *, void *) | TMCObject | [inline] |
operator delete[](void *block) | TMCObject | |
operator new(MCSize byteCount) | TMCObject | |
operator new(MCSize, void *__Pointer) | TMCObject | [inline] |
operator new[](MCSize byteCount) | TMCObject | |
operator=(const TMCObject &) | TMCObject | [inline] |
ShadingIn() | ShadingIn | [inline] |