Geometry.h File Reference

Functions

boolean IntersectLinePlane (const TVector3 &P0, const TVector3 &P1, const TVector3 &V0, const TVector3 &normal, TVector3 &result)
boolean IntersectHalfLinePlane (const TVector3 &P0, const TVector3 &P1, const TVector3 &V0, const TVector3 &normal, TVector3 &result)
boolean IntersectSegmentPlane (const TVector3 &P0, const TVector3 &P1, const TVector3 &V0, const TVector3 &normal, TVector3 &result)
boolean IntersectLinePlane2 (const TVector3 &linePoint, const TVector3 &lineDirection, const TVector3 &planeNormal, const TVector3 &planePoint, TVector3 &result)
real32 DistanceBetweenLines (const TVector3 &P0, const TVector3 &u, const TVector3 &Q0, const TVector3 &v, TVector3 &P, TVector3 &Q, boolean &areParallel)
real32 DistancePointToLine (const TVector3 &point, const TVector3 &linePoint, const TVector3 &v, TVector3 &result)
real32 DistancePointToPlane (const TVector3 &point, const TVector3 &planePoint, const TVector3 &planeNormal, TVector3 &result)
void AngleBetweenVectors (const TVector3 &v, const TVector3 &w, const TVector3 &u, real32 &angle)
void AngleBetweenVectors (const TVector3 &v, const TVector3 &w, const TVector3 &u, real32 &sin, real32 &cos)
boolean ArePointsAlingned (TMCArray< TVector3 > &points)
void OrientVectorUp (TVector3 &vector)
boolean IntersectTriangles (const TVector3d verticesA[], const TVector3d verticesB[])
real GetSquareDistanceFromSegment (const TVector3 &A, const TVector3 &B, const TVector3 &C, real *u=NULL)
real GetSquareDistanceFromSegment (const TVector2 &A, const TVector2 &B, const TVector2 &C, real &u)

Function Documentation

void AngleBetweenVectors ( const TVector3 v,
const TVector3 w,
const TVector3 u,
real32 sin,
real32 cos 
)
void AngleBetweenVectors ( const TVector3 v,
const TVector3 w,
const TVector3 u,
real32 angle 
)
boolean ArePointsAlingned ( TMCArray< TVector3 > &  points  ) 
real32 DistanceBetweenLines ( const TVector3 P0,
const TVector3 u,
const TVector3 Q0,
const TVector3 v,
TVector3 P,
TVector3 Q,
boolean areParallel 
)
real32 DistancePointToLine ( const TVector3 point,
const TVector3 linePoint,
const TVector3 v,
TVector3 result 
)
real32 DistancePointToPlane ( const TVector3 point,
const TVector3 planePoint,
const TVector3 planeNormal,
TVector3 result 
)
real GetSquareDistanceFromSegment ( const TVector2 A,
const TVector2 B,
const TVector2 C,
real u 
)
real GetSquareDistanceFromSegment ( const TVector3 A,
const TVector3 B,
const TVector3 C,
real u = NULL 
)
boolean IntersectHalfLinePlane ( const TVector3 P0,
const TVector3 P1,
const TVector3 V0,
const TVector3 normal,
TVector3 result 
)
boolean IntersectLinePlane ( const TVector3 P0,
const TVector3 P1,
const TVector3 V0,
const TVector3 normal,
TVector3 result 
)
boolean IntersectLinePlane2 ( const TVector3 linePoint,
const TVector3 lineDirection,
const TVector3 planeNormal,
const TVector3 planePoint,
TVector3 result 
)
boolean IntersectSegmentPlane ( const TVector3 P0,
const TVector3 P1,
const TVector3 V0,
const TVector3 normal,
TVector3 result 
)
boolean IntersectTriangles ( const TVector3d  verticesA[],
const TVector3d  verticesB[] 
)
void OrientVectorUp ( TVector3 vector  )  [inline]
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