I3DExRigidBody Struct Reference
List of all members.
Member Function Documentation
virtual void MCCOMAPI I3DExRigidBody::GeometryModified |
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[pure virtual] |
virtual I3DExGeometry* MCCOMAPI I3DExRigidBody::GetGeometry |
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[pure virtual] |
Returns the position of the object.
- Parameters:
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virtual boolean MCCOMAPI I3DExRigidBody::IsStatic |
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const [pure virtual] |
virtual void MCCOMAPI I3DExRigidBody::SetGeometry |
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I3DExGeometry * |
geometry |
) |
[pure virtual] |
Sets the geometry associated with the mesh
- Parameters:
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virtual void MCCOMAPI I3DExRigidBody::SetTransform |
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const TVector3d & |
position, |
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const TUnitQuaterniond & |
orientation | |
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) |
| | [pure virtual] |
Sets the position of the rigid body
- Parameters:
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| position | The position of the rigid body. |
| orientation | The translation of the rigid body. |
The documentation for this struct was generated from the following file: