Public Member Functions | |
TPhysicalState () | |
Public Attributes | |
TMCCountedPtr< I3DShTreeElement > | fForceTree |
the tree of the force | |
TMCCountedPtr< I3DShTreeElement > | fApplyTree |
the tree of the object on which the force is applied | |
real | fMass |
the mass of the object | |
real | fSimulationStep |
the time duration during which the force is applied | |
TVector3 | fPosition |
the position of the point where the force is applied in global coordinates | |
TVector3 | fVelocity |
the velocity of the point in global coordinates | |
TVector3 | fAngularVelocity |
the angular velocity of the point in global coordinates | |
TUnitQuaternion | fOrientation |
the local orientation at the point in global coordinates | |
real | fSurface |
boolean | fIsHair |
State of an object animated by the physics engine
TPhysicalState::TPhysicalState | ( | ) | [inline] |
the angular velocity of the point in global coordinates
the tree of the object on which the force is applied
the tree of the force
the mass of the object
the local orientation at the point in global coordinates
the position of the point where the force is applied in global coordinates
the time duration during which the force is applied
the velocity of the point in global coordinates