TRayTracingContext Class Reference
[Data Structures]
List of all members.
Detailed Description
Raytracing contexts are created by the renderer. There should be one raytracing context per thread as they are not smp compliant.
Constructor & Destructor Documentation
TRayTracingContext::TRayTracingContext |
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TRayTracingContext::~TRayTracingContext |
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Member Function Documentation
void TRayTracingContext::DecrementLevel |
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void TRayTracingContext::IncrementLevel |
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Move the raytracing context to the next level.
Member Data Documentation
The documentation for this class was generated from the following file: