Public Attributes | |
boolean | fHasNoEffect |
Set this field to true if your current settings will not modify any object (eg stretch at 100%). | |
uint8 | fMaxRecursionLevel |
Maximun level of recursive subdivision. | |
real32 | fMaxSizeSq |
Square of the size over which you always want to subdivide a facet's side. | |
real32 | fMaxErrorSq |
Square of the error over which you always want to subdivide a facet's side. | |
real32 | fNormalsAngleCos |
If the cosine of the angle between the normals of a side is below this, cuts the side. | |
uint32 | fDeformBBoxMethod |
Fill this if you don't implement DeformBBox (use the defines in I3DExModifier.h). |
Information returned by GetDeformerInfo to control the deformation when you don't implement DeformFacetMesh.
Fill this if you don't implement DeformBBox (use the defines in I3DExModifier.h).
Set this field to true if your current settings will not modify any object (eg stretch at 100%).
Square of the error over which you always want to subdivide a facet's side.
Maximun level of recursive subdivision.
Square of the size over which you always want to subdivide a facet's side.
If the cosine of the angle between the normals of a side is below this, cuts the side.