, including all inherited members.
AddRef() | TCountedRenderable | [inline, virtual] |
Create(TInstanceRenderable **instanceRenderable) | TInstanceRenderable | [static] |
TCountedRenderable::Create(TMCSMPCountedObject **outObject) | TMCSMPCountedObject | [static] |
EType enum name | I3DShRenderable | |
fFlags | TInstanceRenderable | [private] |
fInstance | TInstanceRenderable | [private] |
fRefCountAC | TMCSMPCountedObject | [protected] |
fShadingApproximation | TInstanceRenderable | [mutable, private] |
fShadingApproximationValid | TInstanceRenderable | [mutable, private] |
GetBoundingBox(TBBox3D &bb) | TInstanceRenderable | [virtual] |
GetFlatennedTexturesAsync(uint32 uvSpaceID, UVMaps &maps, TextureAvailableProc proc, void *privData, TMCRealRect *range=nil) const | TCountedRenderable | [virtual] |
GetFMesh(real lod, FacetMesh **amesh) | TInstanceRenderable | [virtual] |
GetGeometryType() const | TInstanceRenderable | [virtual] |
GetInstance(I3DShInstance **instance) | TInstanceRenderable | [inline, virtual] |
GetInstance() | TInstanceRenderable | [inline] |
GetLODParamType() const | TInstanceRenderable | [virtual] |
GetPixelBucket(TMCRect &rect) const | TCountedRenderable | [virtual] |
GetPointMesh() const | TCountedRenderable | [virtual] |
GetRecommendedTextureSize(uint32 uvSpaceID, uint32 channelIndex, uint32 &width, uint32 &height) const | TInstanceRenderable | [virtual] |
GetReferenceCount() | TMCSMPCountedObject | [inline] |
GetRelevantTextureBucketCache(uint32 uvSpaceID, uint32 channelIndex, boolean allowMultiplierModification, IShTextureMapBucketCache **outTextureMapFile) const | TInstanceRenderable | [virtual] |
GetRenderableFlags() const | TInstanceRenderable | [virtual] |
GetSegmentMesh() const | TCountedRenderable | [virtual] |
GetShadingApproximation(TShadingApproximation &shadingApprox, uint32 uvSpaceID) const | TCountedRenderable | [virtual] |
GetUVSpaceCount() | TInstanceRenderable | [virtual] |
kType_BitMap2D enum value | I3DShRenderable | |
kType_Facet enum value | I3DShRenderable | |
kType_Point enum value | I3DShRenderable | |
kType_Segment enum value | I3DShRenderable | |
kType_Segment2D enum value | I3DShRenderable | |
operator delete(void *block) | TMCSMPCountedObject | |
operator delete[](void *block) | TMCSMPCountedObject | |
operator new(MCSize byteCount) | TMCSMPCountedObject | |
operator new[](MCSize byteCount) | TMCSMPCountedObject | |
QueryInterface(const MCIID &riid, void **ppvObj) | TCountedRenderable | [virtual] |
Release() | TCountedRenderable | [inline, virtual] |
SelfGetFlatennedTexturesAsync(uint32 uvSpaceID, UVMaps &maps, TextureAvailableProc proc, void *privData, TMCRealRect *range=nil) const | TInstanceRenderable | [protected, virtual] |
SelfGetShadingApproximation(TShadingApproximation &shadingApprox, uint32 uvSpaceID) const | TInstanceRenderable | [protected, virtual] |
SetFinalRenderingFlag(boolean finalRendering) | TCountedRenderable | [inline, virtual] |
SetInstance(I3DShInstance *instance) | TInstanceRenderable | |
SetRenderableFlags(const TRenderableFlags flags) | TInstanceRenderable | [inline, virtual] |
TCountedRenderable() | TCountedRenderable | |
TInstanceRenderable() | TInstanceRenderable | [protected] |
TInstanceRenderable(I3DShInstance *instance) | TInstanceRenderable | [protected] |
TMCSMPCountedObject() | TMCSMPCountedObject | [protected] |
~TCountedRenderable() | TCountedRenderable | |
~TMCSMPCountedObject() | TMCSMPCountedObject | [protected, virtual] |