Classes |
class | TTreeUndoInfo |
class | TSceneSelectionIterator< T > |
class | TTreeSelectionIterator |
class | TMasterObjectSelectionIterator |
class | TMasterShaderSelectionIterator |
class | TMasterClipSelectionIterator |
class | TMasterSoundSelectionIterator |
class | TSoundInstanceSelectionIterator |
class | TTreeElementIterator |
class | TTreeElementFilterIterator |
class | TTreeElementSonsIterator |
class | TTreeElementClosedBoxIterator |
class | TTreePathIterator |
class | TTargetPathIterator |
class | FacetMeshIterator |
class | FacetMeshFacetIterator |
class | FacetMeshVertexIterator |
struct | IndexedFacet |
class | FacetMeshAccumulator |
struct | FacetMeshAccumulator::VertexPlusIndex |
Functions |
boolean | IsEqualObject (IMCUnknown *interface1, IMCUnknown *interface2) |
boolean | Contains (I3DShTreeElement *This, I3DShTreeElement *SubTree) |
void | TimeToString (const MicroTick time, const int16 fps, TMCString &str) |
void | FrameToString (const MicroTick time, const int16 fps, TMCString &str) |
template<class T > |
void | GetSelectedObjects (ISceneSelection *inSelection, const MCIID &riid, TMCCountedPtrArray< T > &objects) |
void | ComputeVisibleViewPane (const TMCRect &windowContentRect, const TMCRect &windowVisibleRect, TBBox2D &viewBox) |
static boolean | NeverOpen (I3DShTreeElement *) |
static boolean | AlwaysOpen (I3DShTreeElement *) |
void | ConcatFacetMesh (FacetMesh *mesh1, FacetMesh *mesh2, FacetMesh **concat, uint32 *forceUvSpaceId=NULL) |
void | CreateRotationMatrix (int32 axis, real32 angle, TMatrix33 &out) |
void | MirrorMatrix (TMatrix33 &inout) |
TIndex3 | GetEulerAnglesOrder (const EEulerAnglesOrder inOrder) |
void | GetEulerAngles (const EEulerAnglesOrder inOrder, const TMatrix33 &inRotation, TVector3 &outAngles, boolean &outMirror) |
void | SetEulerAngles (const EEulerAnglesOrder inOrder, const TVector3 &inAngles, boolean inMirror, TMatrix33 &outRotation) |
void | GetEulerAxis (const EEulerAnglesOrder inOrder, const TVector3 &inAngles, boolean inMirror, TVector3 &outAxis0, TVector3 &outAxis1, TVector3 &outAxis2) |
int32 | GetEulerHalfPIAngleIndex (const EEulerAnglesOrder inOrder) |
void | ClampEulerAngles (const EEulerAnglesOrder inOrder, TVector3 &inoutClampedAngles) |
void | InitTreeTransform (TTreeTransform &treeTransform) |
void | CompleteAxis (const TVector3 &dn, TVector3 &a, TVector3 &b) |
TTransform3D | AffineToTransform3D (const TTransform3D &AA) |
TTransform3D | Inverse (const TTransform3D &AA) |
void | Reset (TTransform3D &AA) |
boolean | operator== (const TTransform3D &AA, const TTransform3D &BB) |
boolean | operator!= (const TTransform3D &AA, const TTransform3D &BB) |
TTransform3D | TreeTransform3DToAffine (const TTreeTransform &AA) |
void | Transform (TVector3 &res, const TMatrix33 &AA, const TVector3 &VV) |
void | Multiply (TMatrix33 &res, const TMatrix33 &AA, const TMatrix33 &BB) |
void | Transpose (TMatrix33 &res, const TMatrix33 &AA) |
void | TransformPoint (TVector3 &res, const TTransform3D &AA, const TVector3 &VV) |
void | TransformVector (TVector3 &res, const TTransform3D &AA, const TVector3 &VV) |
void | TransformVector (TVector3 &res, const TTreeTransform &AA, const TVector3 &VV) |
TTreeTransform | operator* (const TTransform3D &AA, const TTreeTransform &BB) |
TTreeTransform | operator* (const TTreeTransform &AA, const TTransform3D &BB) |
void | SetToIdentity (TTreeTransform &AA) |
TVector3 | TransformPoint (const TTransform3D &AA, const TVector3 &VV) |
TVector3 | TransformVector (const TTransform3D &AA, const TVector3 &VV) |
TVector3 | TransformNormal (const TTransform3D &invA, const TVector3 &VV) |
TBBox3D | TransformBBox (const TTransform3D &transform, const TBBox3D &box) |
boolean | RefractedDirection (TVector3 &transmittedDirection, real eta, const TVector3 &incomingDirection, const TVector3 &normal) |
real | GetFresnelReflectance (const TVector3 &incomingDirection, const TVector3 &normal, const real invEta) |
IShComponent * | GetPrimitiveComponent (I3DShObject *object) |