, including all inherited members.
fEdges | MeshDataStructure::TPolygon | [protected] |
fIsHidden | MeshDataStructure::TPolygon | [protected] |
fShadingDomainID | MeshDataStructure::TPolygon | [protected] |
fVerticesUV | MeshDataStructure::TPolygon | [protected] |
GetEdge(const int32 index) const | MeshDataStructure::TPolygon | [inline] |
GetEdgeCount() const | MeshDataStructure::TPolygon | [inline] |
GetEdgesForVertex(int32 vertexIndex, int32 &edge1, int32 &edge2) const | MeshDataStructure::TPolygon | |
GetIsHidden() const | MeshDataStructure::TPolygon | [inline] |
GetOtherEdge(int32 vertexIndex, int32 edgeIndex) const | MeshDataStructure::TPolygon | |
GetPolygonNormalForVertex(const int32 vertexIndex, const TMCArray< TVector3 > &positions) const | MeshDataStructure::TPolygon | |
GetShadingDomainID() const | MeshDataStructure::TPolygon | [inline] |
GetUVIndex(const int32 i) const | MeshDataStructure::TPolygon | [inline] |
GetUVIndexForVertex(const int32 index) const | MeshDataStructure::TPolygon | |
GetVertexCount() const | MeshDataStructure::TPolygon | [inline] |
GetVertexIndex(const int32 i) const | MeshDataStructure::TPolygon | [inline] |
GetVertexIndexInPolygon(const int32 vertexIndex) const | MeshDataStructure::TPolygon | |
GetVertexUV(const int32 index) const | MeshDataStructure::TPolygon | [inline] |
GetVertices() const | MeshDataStructure::TPolygon | [inline] |
HarmonizeUV(TVertexArray &vertices, TMCArray< boolean > &wrapping) | MeshDataStructure::TPolygon | |
IsValidPolygon() const | MeshDataStructure::TPolygon | [inline] |
operator delete(void *block) | TMCObject | |
operator delete(void *, void *) | TMCObject | [inline] |
operator delete[](void *block) | TMCObject | |
operator new(MCSize byteCount) | TMCObject | |
operator new(MCSize, void *__Pointer) | TMCObject | [inline] |
operator new[](MCSize byteCount) | TMCObject | |
operator=(const TMCObject &) | TMCObject | [inline] |
SetEdge(const int32 index, const int32 edgeIndex) | MeshDataStructure::TPolygon | [inline] |
SetIsHidden(boolean hidden) | MeshDataStructure::TPolygon | [inline] |
SetShadingDomainID(int32 ID) | MeshDataStructure::TPolygon | [inline] |
SetUVIndex(const int32 i, const int32 uvIndex) | MeshDataStructure::TPolygon | [inline] |
SetVertex(const int32 index, const int32 vertexIndex, const int32 UVIndex) | MeshDataStructure::TPolygon | [inline] |
SetVertexCount(int32 verticesCount) | MeshDataStructure::TPolygon | [inline] |
TPolygon() | MeshDataStructure::TPolygon | [inline] |