Drag and drop candidate for masters (objects, shaders, clips, sounds). More...
Public Member Functions | |
virtual void MCCOMAPI | Init (const TMCPtrArray< IMCUnknown > &inMasterList, IMCUnknown *inMainMaster, I3DShScene *origin)=0 |
Drag and drop candidate for masters (objects, shaders, clips, sounds).
virtual void MCCOMAPI I3DExMasterDropCandidate::Init | ( | const TMCPtrArray< IMCUnknown > & | inMasterList, | |
IMCUnknown * | inMainMaster, | |||
I3DShScene * | origin | |||
) | [pure virtual] |