ShadingFlags Struct Reference
[Data Structures]

Inheritance diagram for ShadingFlags:
TMCObject

List of all members.

Public Member Functions

 ShadingFlags ()
void CombineFlagsWith (ShadingFlags &flags)

Public Attributes

boolean fNeedsColor
boolean fNeedsPoint
boolean fNeedsNormal
boolean fNeedsNormalDerivative
boolean fNeedsIsoUV
boolean fNeedsUV
boolean fNeedsPointLoc
boolean fNeedsNormalLoc
boolean fNeedsNormalLocDerivative
boolean fNeedsPixelRatio
boolean fChangesNormal
boolean fUVSpaceShaders
uint16 fConstantChannelsMask

Detailed Description

Specifies which information should be provided to a given shaders. For instance, whether the shader needs texture coordinates.


Constructor & Destructor Documentation

ShadingFlags::ShadingFlags (  )  [inline]

Member Function Documentation

void ShadingFlags::CombineFlagsWith ( ShadingFlags flags  )  [inline]

Member Data Documentation


The documentation for this struct was generated from the following file:
Generated on Mon Apr 26 22:47:53 2010 for Carrara SDK Doc by  doxygen 1.6.3